From 4da56398ca2469a1d1f6612065cb4e1218aabe6a Mon Sep 17 00:00:00 2001
From: wolfy852 <wolfy852@hotmail.com>
Date: Wed, 2 Jan 2019 14:50:36 -0600
Subject: [PATCH] Rebind the talk key by default, but move it to D-Pad Down

---
 src/g_input.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/g_input.c b/src/g_input.c
index 5f4bbc2b9..9fc86056e 100644
--- a/src/g_input.c
+++ b/src/g_input.c
@@ -1316,8 +1316,8 @@ void G_Controldefault(UINT8 player)
 		gamecontrol[gc_systemmenu ][0] = KEY_JOY1+7; // Start
 		//gamecontrol[gc_camtoggle  ][1] = KEY_HAT1+0; // D-Pad Up
 		//gamecontrol[gc_screenshot ][1] = KEY_HAT1+1; // D-Pad Down // absolutely fucking NOT
-		//gamecontrol[gc_talkkey    ][1] = KEY_HAT1+2; // D-Pad Left // useless for 90% of players
-		gamecontrol[gc_scores     ][1] = KEY_HAT1+0; // D-Pad Up (previously gamecontrol[gc_scores     ][1] = KEY_HAT1+3; // D-Pad Right)
+		gamecontrol[gc_talkkey    ][1] = KEY_HAT1+1; // D-Pad Down
+		gamecontrol[gc_scores     ][1] = KEY_HAT1+0; // D-Pad Up
 	}
 
 	if (player == 0 || player == 2)
-- 
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