From a6813ae08eaae54570136e4070aefbd75b918c66 Mon Sep 17 00:00:00 2001 From: toaster <rollerorbital@gmail.com> Date: Fri, 24 Aug 2018 15:14:18 +0100 Subject: [PATCH] No longer are orbiting/trailing objects in charge of removing themselves. * They're clearly not quick enough at the job, since it causes a bunch of silly race conditions. * Instead, K_UpdateHnextList and K_CleanHnextList are in charge of removing them, which are called in the circumstances itemamount (and itemheld/eggmanheld) is changed. * Also, tweak a few places so that trailers AND orbiters can use the same system. Also, some minor thingies. * Turn all the useless ```if (a) { A } else if (!a) { B }``` bullshit into ```if (a) { A } else { B }``` bullshit. * Fix up some minor inaccuracies in the playerarrow stuff that doesn't result in creating more sprites. --- objs/Mingw/SDL/Release/.gitignore | 2 + src/k_kart.c | 84 ++++++++++++++++++++++++------- src/k_kart.h | 2 + src/p_inter.c | 2 +- src/p_mobj.c | 60 +++++++++------------- 5 files changed, 95 insertions(+), 55 deletions(-) create mode 100644 objs/Mingw/SDL/Release/.gitignore diff --git a/objs/Mingw/SDL/Release/.gitignore b/objs/Mingw/SDL/Release/.gitignore new file mode 100644 index 000000000..42c6dc2c6 --- /dev/null +++ b/objs/Mingw/SDL/Release/.gitignore @@ -0,0 +1,2 @@ +# DON'T REMOVE +# This keeps the folder from disappearing diff --git a/src/k_kart.c b/src/k_kart.c index f26e5910b..b9cc9febd 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -2792,6 +2792,48 @@ killnext: goto killnext; } +// Just for firing/dropping items. +void K_CleanHnextList(mobj_t *work) +{ + mobj_t *nextwork; + + if (!work) + return; + + work = work->hnext; + + while (work && !P_MobjWasRemoved(work)) + { + nextwork = work->hnext; + + P_RemoveMobj(work); + + work = nextwork; + } +} + +// Ditto. +void K_UpdateHnextList(player_t *player) +{ + mobj_t *work = player->mo, *nextwork; + + if (!work) + return; + + work = work->hnext; + + while (work && !P_MobjWasRemoved(work)) + { + nextwork = work->hnext; + + if (work->movedir > 0 && work->movedir > (UINT16)player->kartstuff[k_itemamount]) + P_RemoveMobj(work); + + work = nextwork; + } +} + +// When an item in the hnext chain dies. void K_RepairOrbitChain(mobj_t *orbit) { mobj_t *cachenext = orbit->hnext; @@ -2832,6 +2874,7 @@ void K_RepairOrbitChain(mobj_t *orbit) } } +// Move the hnext chain! static void K_MoveHeldObjects(player_t *player) { if (!player->mo) @@ -3657,6 +3700,8 @@ void K_StripItems(player_t *player) player->kartstuff[k_bananadrag] = 0; player->kartstuff[k_sadtimer] = 0; + + K_CleanHnextList(player->mo); } // @@ -3722,6 +3767,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground) K_ThrowKartItem(player, false, MT_FAKEITEM, -1, false); K_PlayTauntSound(player->mo); player->kartstuff[k_eggmanheld] = 0; + K_CleanHnextList(player->mo); } // Rocket Sneaker else if (ATTACK_IS_DOWN && !HOLDING_ITEM && onground && NO_HYUDORO @@ -3796,7 +3842,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground) mo->flags |= MF_NOCLIPTHING; mo->threshold = 10; mo->movecount = player->kartstuff[k_itemamount]; - mo->lastlook = moloop+1; + mo->movedir = moloop+1; P_SetTarget(&mo->target, player->mo); P_SetTarget(&mo->hprev, prev); P_SetTarget(&prev->hnext, mo); @@ -3807,8 +3853,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground) { K_ThrowKartItem(player, false, MT_BANANA, -1, false); K_PlayTauntSound(player->mo); - if (!(--player->kartstuff[k_itemamount])) - player->kartstuff[k_itemheld] = 0; + player->kartstuff[k_itemamount]--; + K_UpdateHnextList(player); } break; case KITEM_EGGMAN: @@ -3824,7 +3870,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground) mo->flags |= MF_NOCLIPTHING; mo->threshold = 10; mo->movecount = 1; - mo->lastlook = 1; + mo->movedir = 1; P_SetTarget(&mo->target, player->mo); P_SetTarget(&player->mo->hnext, mo); } @@ -3871,9 +3917,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground) { K_ThrowKartItem(player, true, MT_ORBINAUT, 1, false); K_PlayTauntSound(player->mo); - - if (!(--player->kartstuff[k_itemamount])) - player->kartstuff[k_itemheld] = 0; + player->kartstuff[k_itemamount]--; + K_UpdateHnextList(player); } break; case KITEM_JAWZ: @@ -3919,9 +3964,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground) else if (player->kartstuff[k_throwdir] == -1) // Throwing backward gives you a dud that doesn't home in K_ThrowKartItem(player, true, MT_JAWZ_DUD, -1, false); K_PlayTauntSound(player->mo); - - if (!(--player->kartstuff[k_itemamount])) - player->kartstuff[k_itemheld] = 0; + player->kartstuff[k_itemamount]--; + K_UpdateHnextList(player); } break; case KITEM_MINE: @@ -3936,7 +3980,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground) mo->flags |= MF_NOCLIPTHING; mo->threshold = 10; mo->movecount = 1; - mo->lastlook = 1; + mo->movedir = 1; P_SetTarget(&mo->target, player->mo); P_SetTarget(&player->mo->hnext, mo); } @@ -3947,6 +3991,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground) K_PlayTauntSound(player->mo); player->kartstuff[k_itemamount]--; player->kartstuff[k_itemheld] = 0; + K_CleanHnextList(player->mo); } break; case KITEM_BALLHOG: @@ -4073,8 +4118,11 @@ void K_MoveKartPlayer(player_t *player, boolean onground) } // No more! - if (!player->kartstuff[k_itemamount] && !player->kartstuff[k_itemheld]) + if (!player->kartstuff[k_itemamount]) + { + player->kartstuff[k_itemheld] = 0; player->kartstuff[k_itemtype] = KITEM_NONE; + } if (player->kartstuff[k_itemtype] != KITEM_THUNDERSHIELD) player->kartstuff[k_curshield] = 0; @@ -4999,7 +5047,7 @@ static void K_drawKartItem(void) { if (leveltime & 2) localpatch = kp_hyudoro[offset]; - else if (!(leveltime & 2)) + else localpatch = kp_nodraw; } else if ((stplyr->kartstuff[k_stealingtimer] > 0) && (leveltime & 2)) @@ -5010,7 +5058,7 @@ static void K_drawKartItem(void) { if (leveltime & 1) localpatch = kp_eggman[offset]; - else if (!(leveltime & 1)) + else localpatch = kp_nodraw; } else if (stplyr->kartstuff[k_rocketsneakertimer] > 1) @@ -5018,26 +5066,26 @@ static void K_drawKartItem(void) itembar = stplyr->kartstuff[k_rocketsneakertimer]; if (leveltime & 1) localpatch = kp_rocketsneaker[offset]; - else if (!(leveltime & 1)) + else localpatch = kp_nodraw; } else if (stplyr->kartstuff[k_growshrinktimer] > 1) { if (leveltime & 1) localpatch = kp_grow[offset]; - else if (!(leveltime & 1)) + else localpatch = kp_nodraw; } else if (stplyr->kartstuff[k_sadtimer] > 0) { if (leveltime & 2) localpatch = kp_sadface[offset]; - else if (!(leveltime & 2)) + else localpatch = kp_nodraw; } else { - if (!(stplyr->kartstuff[k_itemamount] || stplyr->kartstuff[k_itemheld])) + if (stplyr->kartstuff[k_itemamount] <= 0) return; switch(stplyr->kartstuff[k_itemtype]) diff --git a/src/k_kart.h b/src/k_kart.h index 29eed33d9..89f1ea7e7 100644 --- a/src/k_kart.h +++ b/src/k_kart.h @@ -39,6 +39,8 @@ void K_DriftDustHandling(mobj_t *spawner); void K_DoSneaker(player_t *player, boolean doPFlag); void K_DoPogoSpring(mobj_t *mo, fixed_t vertispeed, boolean mute); void K_KillBananaChain(mobj_t *banana, mobj_t *inflictor, mobj_t *source); +void K_CleanHnextList(mobj_t *work); +void K_UpdateHnextList(player_t *player); void K_RepairOrbitChain(mobj_t *orbit); boolean K_CheckPlayersRespawnColliding(INT32 playernum, fixed_t x, fixed_t y); INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue); diff --git a/src/p_inter.c b/src/p_inter.c index 9fd8d5cda..f980e70d1 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -2221,7 +2221,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source) if ((target->type == MT_BANANA_SHIELD && target->target->player->kartstuff[k_itemtype] == KITEM_BANANA) // trail items || (target->type == MT_SSMINE_SHIELD && target->target->player->kartstuff[k_itemtype] == KITEM_MINE)) { - if (target->lastlook != 0 && target->lastlook < target->target->player->kartstuff[k_itemamount]) + if (target->movedir != 0 && target->movedir < (UINT16)target->target->player->kartstuff[k_itemamount]) { if (target->target->hnext) K_KillBananaChain(target->target->hnext, inflictor, source); diff --git a/src/p_mobj.c b/src/p_mobj.c index 82c0c769a..eea69ddef 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -6715,12 +6715,15 @@ void P_MobjThinker(mobj_t *mobj) } break; } - case MT_ORBINAUT_SHIELD: // Kart orbit items + case MT_ORBINAUT_SHIELD: // Kart orbit/trail items case MT_JAWZ_SHIELD: - if (mobj->health > 0 && mobj->target && mobj->target->player + case MT_BANANA_SHIELD: + case MT_SSMINE_SHIELD: + case MT_FAKESHIELD: + /*if (mobj->health > 0 && mobj->target && mobj->target->player && mobj->target->player->health > 0 && !mobj->target->player->spectator) { - // Was this so hard? + // Was this so hard? -- Handled this with K_UpdateHnextList and K_ClearHnextList instead of thinking it away... if ((mobj->type == MT_ORBINAUT_SHIELD && mobj->target->player->kartstuff[k_itemtype] != KITEM_ORBINAUT) || (mobj->type == MT_JAWZ_SHIELD && mobj->target->player->kartstuff[k_itemtype] != KITEM_JAWZ) || (mobj->movedir > 0 && ((UINT16)mobj->target->player->kartstuff[k_itemamount] < mobj->movedir)) @@ -6730,33 +6733,7 @@ void P_MobjThinker(mobj_t *mobj) return; } } - else if ((mobj->health > 0 - && (!mobj->target || !mobj->target->player || mobj->target->player->health <= 0 || mobj->target->player->spectator)) - || (mobj->health <= 0 && mobj->z <= mobj->floorz) - || P_CheckDeathPitCollide(mobj)) // When in death state - { - P_RemoveMobj(mobj); - return; - } - break; - case MT_BANANA_SHIELD: // Kart trailing items - case MT_SSMINE_SHIELD: - case MT_FAKESHIELD: - if (mobj->health > 0 && mobj->target && mobj->target->player - && mobj->target->player->health > 0 && !mobj->target->player->spectator) - { - // Was this so hard? - if ((mobj->type == MT_BANANA_SHIELD && mobj->target->player->kartstuff[k_itemtype] != KITEM_BANANA) - || (mobj->type == MT_SSMINE_SHIELD && mobj->target->player->kartstuff[k_itemtype] != KITEM_MINE) - || (mobj->type == MT_FAKESHIELD && !mobj->target->player->kartstuff[k_eggmanheld]) - || (mobj->type != MT_FAKESHIELD && (!mobj->target->player->kartstuff[k_itemheld] - || (mobj->lastlook > 0 && mobj->target->player->kartstuff[k_itemamount] < mobj->lastlook)))) - { - P_RemoveMobj(mobj); - return; - } - } - else if ((mobj->health > 0 + else*/ if ((mobj->health > 0 && (!mobj->target || !mobj->target->player || mobj->target->player->health <= 0 || mobj->target->player->spectator)) || (mobj->health <= 0 && mobj->z <= mobj->floorz) || P_CheckDeathPitCollide(mobj)) // When in death state @@ -6973,10 +6950,10 @@ void P_MobjThinker(mobj_t *mobj) P_SetMobjState(mobj, S_PLAYERARROW_BOX); mobj->tracer->sprite = SPR_ITEM; mobj->tracer->frame = FF_FULLBRIGHT|KITEM_HYUDORO; - if (!(leveltime & 2)) - mobj->tracer->flags2 |= MF2_DONTDRAW; - else + if (leveltime & 2) mobj->tracer->flags2 &= ~MF2_DONTDRAW; + else + mobj->tracer->flags2 |= MF2_DONTDRAW; } else if ((mobj->target->player->kartstuff[k_stealingtimer] > 0) && (leveltime & 2)) { @@ -6991,9 +6968,20 @@ void P_MobjThinker(mobj_t *mobj) mobj->tracer->sprite = SPR_ITEM; mobj->tracer->frame = FF_FULLBRIGHT|KITEM_EGGMAN; if (leveltime & 1) - mobj->tracer->flags2 |= MF2_DONTDRAW; + mobj->tracer->flags2 &= ~MF2_DONTDRAW; else + mobj->tracer->flags2 |= MF2_DONTDRAW; + } + else if (stplyr->kartstuff[k_rocketsneakertimer] > 1) + { + //itembar = stplyr->kartstuff[k_rocketsneakertimer]; -- not today satan + P_SetMobjState(mobj, S_PLAYERARROW_BOX); + mobj->tracer->sprite = SPR_ITEM; + mobj->tracer->frame = FF_FULLBRIGHT|KITEM_ROCKETSNEAKER; + if (leveltime & 1) mobj->tracer->flags2 &= ~MF2_DONTDRAW; + else + mobj->tracer->flags2 |= MF2_DONTDRAW; } else if (mobj->target->player->kartstuff[k_growshrinktimer] > 0) { @@ -7002,9 +6990,9 @@ void P_MobjThinker(mobj_t *mobj) mobj->tracer->frame = FF_FULLBRIGHT|KITEM_GROW; if (leveltime & 1) - mobj->tracer->flags2 |= MF2_DONTDRAW; - else mobj->tracer->flags2 &= ~MF2_DONTDRAW; + else + mobj->tracer->flags2 |= MF2_DONTDRAW; } else if (mobj->target->player->kartstuff[k_itemtype] && mobj->target->player->kartstuff[k_itemamount] > 0) { -- GitLab