From 01e85517e6c6e0761a223c79410322ec05696eb8 Mon Sep 17 00:00:00 2001 From: Ashnal <ashnal52@gmail.com> Date: Sun, 5 May 2024 13:26:36 -0400 Subject: [PATCH] Faulting via pit will now respawn about 1 second sooner --- src/k_kart.c | 2 +- src/k_respawn.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index 323f459d6e..1d9de69ed3 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -9123,7 +9123,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd) { if (rainbowstartavailable && ((leveltime <= starttime) || (leveltime - starttime < 10*TICRATE))) { - player->nocontrol = 50; + player->nocontrol = TICRATE/2; player->mo->renderflags |= RF_DONTDRAW; player->mo->flags |= MF_NOCLIPTHING; } diff --git a/src/k_respawn.c b/src/k_respawn.c index 7756e2513c..e3854ea9ca 100644 --- a/src/k_respawn.c +++ b/src/k_respawn.c @@ -104,7 +104,7 @@ static void K_RespawnAtWaypoint(player_t *player, waypoint_t *waypoint) void K_DoFault(player_t *player) { - player->nocontrol = (starttime - leveltime) + 50; + player->nocontrol = (starttime - leveltime) + TICRATE/2; if (!(player->pflags & PF_FAULT)) { S_StartSound(player->mo, sfx_s3k83); -- GitLab