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Show changes
Commits on Source (1)
...@@ -10847,7 +10847,7 @@ static inline int lib_getenum(lua_State *L) ...@@ -10847,7 +10847,7 @@ static inline int lib_getenum(lua_State *L)
// DYNAMIC variables too!! // DYNAMIC variables too!!
// Try not to add anything that would break netgames or timeattack replays here. // Try not to add anything that would break netgames or timeattack replays here.
// You know, like consoleplayer, displayplayer, secondarydisplayplayer, or gametime. // You know, like consoleplayer, displayplayer, secondarydisplayplayer, or Knuckles.
return LUA_PushGlobals(L, word); return LUA_PushGlobals(L, word);
} }
......
...@@ -19,6 +19,7 @@ ...@@ -19,6 +19,7 @@
#include "p_setup.h" #include "p_setup.h"
#include "r_state.h" #include "r_state.h"
#include "r_sky.h" #include "r_sky.h"
#include "r_things.h"
#include "g_game.h" #include "g_game.h"
#include "f_finale.h" #include "f_finale.h"
#include "byteptr.h" #include "byteptr.h"
...@@ -286,6 +287,9 @@ int LUA_PushGlobals(lua_State *L, const char *word) ...@@ -286,6 +287,9 @@ int LUA_PushGlobals(lua_State *L, const char *word)
} else if (fastcmp(word, "token")) { } else if (fastcmp(word, "token")) {
lua_pushinteger(L, token); lua_pushinteger(L, token);
return 1; return 1;
} else if (fastcmp(word, "Knuckles")) {
LUA_PushUserdata(L, &skins[2], META_SKIN);
return 1;
} }
return 0; return 0;
} }
......