diff --git a/src/netcode/d_netcmd.c b/src/netcode/d_netcmd.c
index f7b98c4dbaff55d58481b5c439623a92fcd4e4c4..5b077817f38407b74ab96c20ef9c35e6eb5213f0 100644
--- a/src/netcode/d_netcmd.c
+++ b/src/netcode/d_netcmd.c
@@ -2510,11 +2510,11 @@ static void MutePlayer(boolean mute)
 
 	if (COM_Argc() < 2)
 	{
-		CONS_Printf(M_GetText("muteplayer <playernum>: mute a player\n"));
+		CONS_Printf(M_GetText("muteplayer <playername/playernum>: mute a player\n"));
 		return;
 	}
 
-	data[0] = atoi(COM_Argv(1));
+	data[0] = nametonum(COM_Argv(1));
 	if (data[0] >= MAXPLAYERS || !playeringame[data[0]])
 	{
 		CONS_Alert(CONS_NOTICE, M_GetText("There is no player %u!\n"), (unsigned int)data[0]);
@@ -2603,11 +2603,11 @@ static void Command_ServerTeamChange_f(void)
 	if (COM_Argc() < 3)
 	{
 		if (G_TagGametype())
-			CONS_Printf(M_GetText("serverchangeteam <playernum> <team>: switch player to a new team (%s)\n"), "it, notit, playing, or spectator");
+			CONS_Printf(M_GetText("serverchangeteam <playername/playernum> <team>: switch player to a new team (%s)\n"), "it, notit, playing, or spectator");
 		else if (G_GametypeHasTeams())
-			CONS_Printf(M_GetText("serverchangeteam <playernum> <team>: switch player to a new team (%s)\n"), "red, blue or spectator");
+			CONS_Printf(M_GetText("serverchangeteam <playername/playernum> <team>: switch player to a new team (%s)\n"), "red, blue or spectator");
 		else if (G_GametypeHasSpectators())
-			CONS_Printf(M_GetText("serverchangeteam <playernum> <team>: switch player to a new team (%s)\n"), "spectator or playing");
+			CONS_Printf(M_GetText("serverchangeteam <playername/playernum> <team>: switch player to a new team (%s)\n"), "spectator or playing");
 		else
 			CONS_Alert(CONS_NOTICE, M_GetText("This command cannot be used in this gametype.\n"));
 		return;
@@ -2655,19 +2655,19 @@ static void Command_ServerTeamChange_f(void)
 	if (error)
 	{
 		if (G_TagGametype())
-			CONS_Printf(M_GetText("serverchangeteam <playernum> <team>: switch player to a new team (%s)\n"), "it, notit, playing, or spectator");
+			CONS_Printf(M_GetText("serverchangeteam <playername/playernum> <team>: switch player to a new team (%s)\n"), "it, notit, playing, or spectator");
 		else if (G_GametypeHasTeams())
-			CONS_Printf(M_GetText("serverchangeteam <playernum> <team>: switch player to a new team (%s)\n"), "red, blue or spectator");
+			CONS_Printf(M_GetText("serverchangeteam <playername/playernum> <team>: switch player to a new team (%s)\n"), "red, blue or spectator");
 		else if (G_GametypeHasSpectators())
-			CONS_Printf(M_GetText("serverchangeteam <playernum> <team>: switch player to a new team (%s)\n"), "spectator or playing");
+			CONS_Printf(M_GetText("serverchangeteam <playername/playernum> <team>: switch player to a new team (%s)\n"), "spectator or playing");
 		return;
 	}
 
-	NetPacket.packet.playernum = atoi(COM_Argv(1));
+	NetPacket.packet.playernum = nametonum(COM_Argv(1));
 
-	if (!playeringame[NetPacket.packet.playernum])
+	if (NetPacket.packet.playernum == -1 || !playeringame[NetPacket.packet.playernum])
 	{
-		CONS_Alert(CONS_NOTICE, M_GetText("There is no player %d!\n"), NetPacket.packet.playernum);
+		CONS_Alert(CONS_NOTICE, M_GetText("There is no player %s!\n"), COM_Argv(1));
 		return;
 	}
 
@@ -3106,13 +3106,16 @@ static void Command_Verify_f(void)
 
 	if (COM_Argc() != 2)
 	{
-		CONS_Printf(M_GetText("promote <playernum>: give admin privileges to a player\n"));
+		CONS_Printf(M_GetText("promote <playername/playernum>: give admin privileges to a player\n"));
 		return;
 	}
 
-	strlcpy(buf, COM_Argv(1), sizeof (buf));
-
-	playernum = atoi(buf);
+	playernum = nametonum(COM_Argv(1));
+	if (playernum == -1)
+	{
+		CONS_Alert(CONS_NOTICE, M_GetText("There is no player %s!\n"), COM_Argv(1));
+		return;
+	}
 
 	temp = buf;
 
@@ -3156,13 +3159,16 @@ static void Command_RemoveAdmin_f(void)
 
 	if (COM_Argc() != 2)
 	{
-		CONS_Printf(M_GetText("demote <playernum>: remove admin privileges from a player\n"));
+		CONS_Printf(M_GetText("demote <playername/playernum>: remove admin privileges from a player\n"));
 		return;
 	}
 
-	strlcpy(buf, COM_Argv(1), sizeof(buf));
-
-	playernum = atoi(buf);
+	playernum = nametonum(COM_Argv(1));
+	if (playernum == -1)
+	{
+		CONS_Alert(CONS_NOTICE, M_GetText("There is no player %s!\n"), COM_Argv(1));
+		return;
+	}
 
 	temp = buf;