diff --git a/src/dedicated/i_system.c b/src/dedicated/i_system.c index 13d5d1700b7e48f3d972bf242d7a289071bf2446..a85b5ebca1ae00a12daa0efb4754f285520ca4c9 100644 --- a/src/dedicated/i_system.c +++ b/src/dedicated/i_system.c @@ -39,12 +39,6 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T); #include <ntsecapi.h> #undef SystemFunction036 -// A little more than the minimum sleep duration on Windows. -// May be incorrect for other platforms, but we don't currently have a way to -// query the scheduler granularity. SDL will do what's needed to make this as -// low as possible though. -#define MIN_SLEEP_DURATION_MS 2.1 - #endif #include <stdio.h> #include <stdlib.h> @@ -209,6 +203,12 @@ static char returnWadPath[256]; #define MAX_EXIT_FUNCS 32 +// A little more than the minimum sleep duration on Windows. +// May be incorrect for other platforms, but we don't currently have a way to +// query the scheduler granularity. SDL will do what's needed to make this as +// low as possible though. +#define MIN_SLEEP_DURATION_MS 2.1 + UINT8 graphics_started = 0; UINT8 keyboard_started = 0; diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index 5509f8cab072ddb8d8eb55c118dedd107d09dc29..698710d069b576eb1949f3c9d950b6147f334990 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -41,12 +41,6 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T); #include <ntsecapi.h> #undef SystemFunction036 -// A little more than the minimum sleep duration on Windows. -// May be incorrect for other platforms, but we don't currently have a way to -// query the scheduler granularity. SDL will do what's needed to make this as -// low as possible though. -#define MIN_SLEEP_DURATION_MS 2.1 - #endif #include <stdio.h> #include <stdlib.h> @@ -222,6 +216,12 @@ static char returnWadPath[256]; #include "../byteptr.h" #endif +// A little more than the minimum sleep duration on Windows. +// May be incorrect for other platforms, but we don't currently have a way to +// query the scheduler granularity. SDL will do what's needed to make this as +// low as possible though. +#define MIN_SLEEP_DURATION_MS 2.1 + /** \brief The JoyReset function \param JoySet Joystick info to reset