diff --git a/src/d_main.c b/src/d_main.c index 8ea3d8f7287893f6cc2d97fbaba27b0fd43c1fed..eb629ae71bb66534aba0a8a603562062990ef40b 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1174,10 +1174,10 @@ void D_SRB2Main(void) W_VerifyFileMD5(3, ASSET_HASH_RINGS_DTA); // rings.dta // Top Down file MD5s - //W_VerifyFileMD5(1, "b32517aa75cfcd3154037340a835ee99"); // zones.td - W_VerifyFileMD5(2, "e6d142d9fdaee3251b497358a53fb424"); // player.td - W_VerifyFileMD5(4, "bfffe2fec3ad2b0d189ac5fa7573ce7a"); // assetpack.td - W_VerifyFileMD5(5, "3f273fb9e5b74904ac62c73037599d89"); // tddata.td + W_VerifyFileMD5(1, "587f2bde4ea2db432accb3cd9ff1f6e7"); // zones.td + W_VerifyFileMD5(2, "55bbb2e63edcd2c2ef1712ff8b2010cc"); // player.td + W_VerifyFileMD5(4, "16a0bccb4c4619576f0c689f80637e89"); // assetpack.td + W_VerifyFileMD5(5, "9457439f920779a7cc994a5b28070e92"); // tddata.td #ifdef USE_PATCH_DTA W_VerifyFileMD5(6, ASSET_HASH_PATCH_DTA); // patch.dta #endif diff --git a/src/doomdef.h b/src/doomdef.h index bfd1027d7507c66aefbb64e7c90a55109938c062..5ee145781bcff3f0081aafce95d4c89659d030c4 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -140,7 +140,7 @@ extern FILE *logstream; #endif -#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3 +//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3 #ifdef DEVELOP #define VERSION 0 // Game version #define SUBVERSION 0 // more precise version number diff --git a/src/f_finale.c b/src/f_finale.c index a952a35db3d6f369881991265532f9d0c41b90a6..15e8a81d7276313776f49aa367113c41c284a5f2 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -456,10 +456,10 @@ static const char *credits[] = { "\1Programming", "\"Sryder13\"", // He's the reason this mod got this far, I swear "\"Wolfy\"", // Oh, he did nothing special. Certainly not typing up credits strings or anything like that. + "\"JTE\"", // Advice regarding SRB2's source, MP emblems "", "\1Programming", "\1Assistance", - "\"JTE\"", // Advice regarding SRB2's source "\"Zipper\"", // Most reliable on the team! Was always available and created tons of scripts. Even the scrapped ones helped. "\"Badz\" / \"Badnik\"", // Also very reliable, did lots more than Wolfy~ "", @@ -474,10 +474,11 @@ static const char *credits[] = { "\"MotorRoach\"", // Sky Islands fireballs "", "\1Texture Artists", - "\"Charybdizs\"", "\"CoatRack\"", - "\"Spherallic\"", "\"Iceman404\"", + "\"Charybdizs\"", + "\"Nev3r\"", + "\"Spherallic\"", "\"Blade\"", "", "\1Level Design", @@ -493,7 +494,7 @@ static const char *credits[] = { "Sonic Riders: Zero Gravity - SEGA", // This game was better, same with the music. "Spiral Knights - SEGA", // Sky Islands and some scrapped maps "Chain Algorithm", // Weather Factory - "Super Mario 3D World - Nintendo", + "Super Mario 3D World - Nintendo", // Checker Mountain "Zinger & Bacter - SoundShock", // Hub and title screen music "LaTale - Actoz Soft", // Mainframe Metropolis "Sonic Team Junior", // So we're crediting STJr, even though they have a whole section of credits directly below? lol @@ -502,8 +503,8 @@ static const char *credits[] = { "Drift City - NPluto", // Credits music! "", "\1Testing", + "\"Jeck Jims\"", // 100% save file, this man is a legend "\"ChaoticChao\"", // Hosted lots of test netgames - "\"Jeck Jims\"", "\"CyberIF\"", // Was almost always around for quick testing "\"Fooruman\"", // Found lots of bugs! "\"katsy\"", // She found bugs too, but she actually went ahead and fixed them as well. @@ -523,6 +524,7 @@ static const char *credits[] = { "\"Monster Iestyn\" - Hood Ornament", // No, not THAT hood, you fool "\"Prime 2.0\" - Meaningful Ornament", // Well, meaningful ELSEWHERE "\"Flame\" - +b Ornament", // * ChanServ has kicked Flame from #srb2riders (You are not authorized to be on this channel) + "\"Boinciel\" - What's left? Ornament", // I have to say, the only reason why we actually made it to release was because Boin kept pestering us about it. "\"toaster\" - Last Minute Ornament", // Wow, you almost missed being included here! "", "\1Special Thanks",