diff --git a/src/doomdata.h b/src/doomdata.h index 884c043a4f9d36f3df8d0f746f8ff6abe4b769e9..8621a362a731100c02aaf0c05a8dd1f5a3c8d245 100644 --- a/src/doomdata.h +++ b/src/doomdata.h @@ -205,7 +205,6 @@ typedef struct UINT16 options; INT16 z; UINT8 extrainfo; - INT16 tag; taglist_t tags; struct mobj_s *mobj; } mapthing_t; diff --git a/src/p_enemy.c b/src/p_enemy.c index a51d76cb06bae10cd74ed6d1d970360c44cc9e01..72aac711ec4869c5e522c8214e9c1638644fa31b 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -3866,13 +3866,10 @@ void A_BossDeath(mobj_t *mo) { // Bring the egg trap up to the surface // Incredibly shitty code ahead - junk.tag = LE_CAPSULE0; Tag_FSet(&junk.tags, LE_CAPSULE0); EV_DoElevator(&junk, elevateHighest, false); - junk.tag = LE_CAPSULE1; Tag_FSet(&junk.tags, LE_CAPSULE1); EV_DoElevator(&junk, elevateUp, false); - junk.tag = LE_CAPSULE2; Tag_FSet(&junk.tags, LE_CAPSULE2); EV_DoElevator(&junk, elevateHighest, false); @@ -3996,7 +3993,6 @@ bossjustdie: } case MT_KOOPA: { - junk.tag = LE_KOOPA; Tag_FSet(&junk.tags, LE_KOOPA); EV_DoCeiling(&junk, raiseToHighest); return; diff --git a/src/p_inter.c b/src/p_inter.c index 0cdbe57b286f231e5304eed7cd0a435b45fc6c15..efe23d5008679a354a962769840eb63612886281 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1376,7 +1376,6 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) if (player->bot) return; - junk.tag = LE_AXE; Tag_FSet(&junk.tags, LE_AXE); EV_DoElevator(&junk, bridgeFall, false); diff --git a/src/p_setup.c b/src/p_setup.c index baa71c6b39067af834636d713b6d78cc9b61aca7..fe0818249efdcacfa4076dd8dfb8c4ea44e82bde 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -933,7 +933,6 @@ static void P_LoadSectors(UINT8 *data) ss->lightlevel = SHORT(ms->lightlevel); ss->special = SHORT(ms->special); - ss->tag = SHORT(ms->tag); Tag_FSet(&ss->tags, SHORT(ms->tag)); ss->floor_xoffs = ss->floor_yoffs = 0; @@ -1047,7 +1046,6 @@ static void P_LoadLinedefs(UINT8 *data) { ld->flags = SHORT(mld->flags); ld->special = SHORT(mld->special); - ld->tag = SHORT(mld->tag); Tag_FSet(&ld->tags, SHORT(mld->tag)); memset(ld->args, 0, NUMLINEARGS*sizeof(*ld->args)); memset(ld->stringargs, 0x00, NUMLINESTRINGARGS*sizeof(*ld->stringargs)); @@ -1278,7 +1276,6 @@ static void P_LoadThings(UINT8 *data) mt->type = READUINT16(data); mt->options = READUINT16(data); mt->extrainfo = (UINT8)(mt->type >> 12); - mt->tag = 0; Tag_FSet(&mt->tags, 0); mt->type &= 4095; @@ -1399,10 +1396,7 @@ static void ParseTextmapSectorParameter(UINT32 i, char *param, char *val) else if (fastcmp(param, "special")) sectors[i].special = atol(val); else if (fastcmp(param, "id")) - { - sectors[i].tag = atol(val); - Tag_FSet(§ors[i].tags, sectors[i].tag); - } + Tag_FSet(§ors[i].tags, atol(val)); else if (fastcmp(param, "moreids")) { char* id = val; @@ -1448,10 +1442,7 @@ static void ParseTextmapSidedefParameter(UINT32 i, char *param, char *val) static void ParseTextmapLinedefParameter(UINT32 i, char *param, char *val) { if (fastcmp(param, "id")) - { - lines[i].tag = atol(val); - Tag_FSet(&lines[i].tags, lines[i].tag); - } + Tag_FSet(&lines[i].tags, atol(val)); else if (fastcmp(param, "moreids")) { char* id = val; @@ -1528,10 +1519,7 @@ static void ParseTextmapLinedefParameter(UINT32 i, char *param, char *val) static void ParseTextmapThingParameter(UINT32 i, char *param, char *val) { if (fastcmp(param, "id")) - { - mapthings[i].tag = atol(val); - Tag_FSet(&mapthings[i].tags, mapthings[i].tag); - } + Tag_FSet(&mapthings[i].tags, atol(val)); else if (fastcmp(param, "moreids")) { char* id = val; @@ -1670,7 +1658,6 @@ static void P_LoadTextmap(void) sc->lightlevel = 255; sc->special = 0; - sc->tag = 0; Tag_FSet(&sc->tags, 0); sc->floor_xoffs = sc->floor_yoffs = 0; @@ -1690,7 +1677,6 @@ static void P_LoadTextmap(void) ld->v1 = ld->v2 = NULL; ld->flags = 0; ld->special = 0; - ld->tag = 0; Tag_FSet(&ld->tags, 0); memset(ld->args, 0, NUMLINEARGS*sizeof(*ld->args)); @@ -1739,7 +1725,6 @@ static void P_LoadTextmap(void) mt->options = 0; mt->z = 0; mt->extrainfo = 0; - mt->tag = 0; Tag_FSet(&mt->tags, 0); mt->mobj = NULL; diff --git a/src/p_spec.c b/src/p_spec.c index 81a5e0e49da9f3d3757bcee032f33f55af46065e..ccce18e30afa2ed649500c35006db09992ba445c 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -4366,16 +4366,13 @@ void P_ProcessSpecialSector(player_t *player, sector_t *sector, sector_t *rovers // Move the button down Tag_FSet(&junk.tags, 680); - junk.tag = 680; EV_DoElevator(&junk, elevateDown, false); // Open the top FOF Tag_FSet(&junk.tags, 681); - junk.tag = 681; EV_DoFloor(&junk, raiseFloorToNearestFast); // Open the bottom FOF Tag_FSet(&junk.tags, 682); - junk.tag = 682; EV_DoCeiling(&junk, lowerToLowestFast); // Mark all players with the time to exit thingy! @@ -5549,7 +5546,7 @@ static ffloor_t *P_AddFakeFloor(sector_t *sec, sector_t *sec2, line_t *master, f { fixed_t tempceiling = sec2->ceilingheight; //flip the sector around and print an error instead of crashing 12.1.08 -Inuyasha - CONS_Alert(CONS_ERROR, M_GetText("A FOF tagged %d has a top height below its bottom.\n"), master->tag); + CONS_Alert(CONS_ERROR, M_GetText("FOF (line %d) has a top height below its bottom.\n"), master - lines); sec2->ceilingheight = sec2->floorheight; sec2->floorheight = tempceiling; } diff --git a/src/r_defs.h b/src/r_defs.h index 41d141ce80e97b932b7be7902ca10fa923c0d460..72e3675cb987a9b65b389f55e3ee04d0ab4c8499 100644 --- a/src/r_defs.h +++ b/src/r_defs.h @@ -291,7 +291,6 @@ typedef struct sector_s INT32 ceilingpic; INT16 lightlevel; INT16 special; - UINT16 tag; taglist_t tags; // origin for any sounds played by the sector @@ -409,7 +408,6 @@ typedef struct line_s // Animation related. INT16 flags; INT16 special; - INT16 tag; taglist_t tags; INT32 args[NUMLINEARGS]; char *stringargs[NUMLINESTRINGARGS];