diff --git a/src/doomdef.h b/src/doomdef.h index 51495eba34ecc95ea879d4aefafd93866982688f..928fd53db4730a11f4a2a0e1b1a54f790835bf2b 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -501,9 +501,6 @@ extern INT32 cv_debug; extern UINT8 shiftdown, ctrldown, altdown; extern boolean capslock; -// WARNING: a should be unsigned but to add with 2048, it isn't! -#define AIMINGTODY(a) (FINETANGENT((2048+(((INT32)a)>>ANGLETOFINESHIFT)) & FINEMASK)*160) - // if we ever make our alloc stuff... #define ZZ_Alloc(x) Z_Malloc(x, PU_STATIC, NULL) #define ZZ_Calloc(x) Z_Calloc(x, PU_STATIC, NULL) diff --git a/src/r_main.h b/src/r_main.h index 4654f4d7279f088188ea2cb5d6cad25b095963dd..a624d8773a327f4b7e0dafe3ed23e8272ac778f8 100644 --- a/src/r_main.h +++ b/src/r_main.h @@ -26,6 +26,10 @@ extern INT32 centerx, centery; extern fixed_t centerxfrac, centeryfrac; extern fixed_t projection, projectiony; +extern fixed_t fovtan; + +// WARNING: a should be unsigned but to add with 2048, it isn't! +#define AIMINGTODY(a) FixedDiv((FINETANGENT((2048+(((INT32)a)>>ANGLETOFINESHIFT)) & FINEMASK)*160)>>FRACBITS, fovtan) extern size_t validcount, linecount, loopcount, framecount;