Skip to content
GitLab
Explore
Sign in
Register
Lactozilla
SRB2
Repository
Branches
Overview
Active
Stale
All
hwr-refactor-shaders
f10445d7
·
Implement include replacing
·
Dec 15, 2020
dynabsp
1fb70c7d
·
Implement dynasegs, from Eternity
·
Jun 14, 2021
renderer-refactor
684a1418
·
Further organization
·
Aug 09, 2021
flat1
038fab3d
·
Fix NPO2 textures in planes
·
Aug 28, 2021
rotation
3795a157
·
2D patch rotation
·
Sep 16, 2021
multithread
3a9987e3
·
Software multithread
·
Nov 06, 2021
yscr
92fa08de
·
Improve intermission modding and fix bugs
·
Jan 26, 2022
sprite-portals
8c5de2c4
·
Implement sprite portals
·
Feb 19, 2022
wipeloop-merged
c63fa542
·
Fix the menu not displaying during level fade outs
·
Mar 08, 2022
joystick-changes
f9c836d1
·
Fix axis events using G_GetGamepadAxisValue to get their value
·
Mar 24, 2022
sdl-vsync
b0c02b43
·
SDL: Support setting vsync at runtime
·
Nov 14, 2022
gamepad-refactor
4a19294c
·
Merge these two loops together in Controller_GetFromID
·
Nov 15, 2022
STJr/SRB2!1870
lua-colormap-lib
736b7775
·
Merge remote-tracking branch 'stjr/next' into lua-colormap-lib
·
Jan 20, 2023
draw2d-functions
09bfe4a7
·
Merge branch 'next' into draw2d-functions
·
May 19, 2023
why-does-it-look-like-that-tho
42675bdc
·
Fixes
·
Jun 25, 2023
polybsp
515b0824
·
Simplify some code in R_StoreWallRange
·
Jun 25, 2023
levelstruct
2e618915
·
Minor changes
·
Jun 27, 2023
legacy-drawmasked-port
696ec16a
·
Merge branch 'next' into legacy-drawmasked-port
·
Jun 28, 2023
tc
66b4b634
·
Merge branch 'next' into tc
·
Jun 29, 2023
fading-callback-thread-fix-master
1d901780
·
Do music fade callback on main thread
·
Jul 08, 2023
Prev
1
2
Next