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17 results

lua_polyobjlib.c

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  • Forked from STJr / SRB2
    5712 commits behind the upstream repository.
    Monster Iestyn's avatar
    Monster Iestyn authored
    * po.pointInside(po, x, y) as a wrapper for P_PointInsidePolyobj
    * po.mobjTouching(po, mo) as a wrapper for P_MobjTouchingPolyobj
    * po.mobjInside(po, mo) as a wrapper for P_MobjInsidePolyobj
    
    I can confirm that ":" syntax works with all the above, e.g. po:mobjInside(mo)
    f86dad29
    History
    lua_polyobjlib.c 6.13 KiB
    // SONIC ROBO BLAST 2
    //-----------------------------------------------------------------------------
    // Copyright (C) 2020 by Iestyn "Monster Iestyn" Jealous.
    // Copyright (C) 2020 by Sonic Team Junior.
    //
    // This program is free software distributed under the
    // terms of the GNU General Public License, version 2.
    // See the 'LICENSE' file for more details.
    //-----------------------------------------------------------------------------
    /// \file  lua_polyobjlib.c
    /// \brief polyobject library for Lua scripting
    
    #include "doomdef.h"
    #include "fastcmp.h"
    #include "p_local.h"
    #include "p_polyobj.h"
    #include "lua_script.h"
    #include "lua_libs.h"
    
    enum polyobj_e {
    	// properties
    	polyobj_valid = 0,
    	polyobj_id,
    	polyobj_parent,
    	polyobj_sector,
    	polyobj_angle,
    	polyobj_damage,
    	polyobj_thrust,
    	polyobj_flags,
    	polyobj_translucency,
    	polyobj_triggertag,
    	// special functions
    	polyobj_pointInside,
    	polyobj_mobjTouching,
    	polyobj_mobjInside
    };
    static const char *const polyobj_opt[] = {
    	// properties
    	"valid",
    	"id",
    	"parent",
    	"sector",
    	"angle",
    	"damage",
    	"thrust",
    	"flags",
    	"translucency",
    	"triggertag",
    	// special functions
    	"pointInside",
    	"mobjTouching",
    	"mobjInside",
    	NULL};
    
    static int lib_polyobj_PointInside(lua_State *L)
    {
    	polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
    	fixed_t x = luaL_checkfixed(L, 2);
    	fixed_t y = luaL_checkfixed(L, 3);
    	INLEVEL
    	if (!po)
    		return LUA_ErrInvalid(L, "polyobj_t");
    	lua_pushboolean(L, P_PointInsidePolyobj(po, x, y));
    	return 1;
    }
    
    static int lib_polyobj_MobjTouching(lua_State *L)
    {
    	polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
    	mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
    	INLEVEL
    	if (!po)
    		return LUA_ErrInvalid(L, "polyobj_t");
    	if (!mo)
    		return LUA_ErrInvalid(L, "mobj_t");
    	lua_pushboolean(L, P_MobjTouchingPolyobj(po, mo));
    	return 1;
    }
    
    static int lib_polyobj_MobjInside(lua_State *L)
    {
    	polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
    	mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
    	INLEVEL
    	if (!po)
    		return LUA_ErrInvalid(L, "polyobj_t");
    	if (!mo)
    		return LUA_ErrInvalid(L, "mobj_t");
    	lua_pushboolean(L, P_MobjInsidePolyobj(po, mo));
    	return 1;
    }
    
    static int polyobj_get(lua_State *L)
    {
    	polyobj_t *polyobj = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
    	enum polyobj_e field = luaL_checkoption(L, 2, NULL, polyobj_opt);
    
    	if (!polyobj) {
    		if (field == polyobj_valid) {
    			lua_pushboolean(L, false);
    			return 1;
    		}
    		return LUA_ErrInvalid(L, "polyobj_t");
    	}
    
    	switch (field)
    	{
    	// properties
    	case polyobj_valid:
    		lua_pushboolean(L, true);
    		break;
    	case polyobj_id:
    		lua_pushinteger(L, polyobj->id);
    		break;
    	case polyobj_parent:
    		lua_pushinteger(L, polyobj->parent);
    		break;
    	case polyobj_sector: // shortcut that exists only in Lua!
    		LUA_PushUserdata(L, polyobj->lines[0]->backsector, META_SECTOR);
    		break;
    	case polyobj_angle:
    		lua_pushangle(L, polyobj->angle);
    		break;
    	case polyobj_damage:
    		lua_pushinteger(L, polyobj->damage);
    		break;
    	case polyobj_thrust:
    		lua_pushfixed(L, polyobj->thrust);
    		break;
    	case polyobj_flags:
    		lua_pushinteger(L, polyobj->flags);
    		break;
    	case polyobj_translucency:
    		lua_pushinteger(L, polyobj->translucency);
    		break;
    	case polyobj_triggertag:
    		lua_pushinteger(L, polyobj->triggertag);
    		break;
    	// special functions
    	case polyobj_pointInside:
    		lua_pushcfunction(L, lib_polyobj_PointInside);
    		break;
    	case polyobj_mobjTouching:
    		lua_pushcfunction(L, lib_polyobj_MobjTouching);
    		break;
    	case polyobj_mobjInside:
    		lua_pushcfunction(L, lib_polyobj_MobjInside);
    		break;
    	}
    	return 1;
    }
    
    static int polyobj_set(lua_State *L)
    {
    	return luaL_error(L, LUA_QL("polyobj_t") " struct cannot be edited by Lua."); // this is just temporary
    }
    
    static int polyobj_num(lua_State *L)
    {
    	polyobj_t *polyobj = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
    	if (!polyobj)
    		return luaL_error(L, "accessed polyobj_t doesn't exist anymore.");
    	lua_pushinteger(L, polyobj-PolyObjects);
    	return 1;
    }
    
    static int lib_iteratePolyObjects(lua_State *L)
    {
    	INT32 i = -1;
    	if (lua_gettop(L) < 2)
    	{
    		//return luaL_error(L, "Don't call PolyObjects.iterate() directly, use it as 'for polyobj in PolyObjects.iterate do <block> end'.");
    		lua_pushcfunction(L, lib_iteratePolyObjects);
    		return 1;
    	}
    	lua_settop(L, 2);
    	lua_remove(L, 1); // state is unused.
    	if (!lua_isnil(L, 1))
    		i = (INT32)(*((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ)) - PolyObjects);
    	for (i++; i < numPolyObjects; i++)
    	{
    		LUA_PushUserdata(L, &PolyObjects[i], META_POLYOBJ);
    		return 1;
    	}
    	return 0;
    }
    
    static int lib_PolyObject_getfornum(lua_State *L)
    {
    	INT32 id = (INT32)luaL_checkinteger(L, 1);
    
    	if (!numPolyObjects)
    		return 0; // if there's no PolyObjects then bail out here
    
    	LUA_PushUserdata(L, Polyobj_GetForNum(id), META_POLYOBJ);
    	return 1;
    }
    
    static int lib_getPolyObject(lua_State *L)
    {
    	const char *field;
    	INT32 i;
    
    	// find PolyObject by number
    	if (lua_type(L, 2) == LUA_TNUMBER)
    	{
    		i = luaL_checkinteger(L, 2);
    		if (i < 0 || i >= numPolyObjects)
    			return luaL_error(L, "PolyObjects[] index %d out of range (0 - %d)", i, numPolyObjects-1);
    		LUA_PushUserdata(L, &PolyObjects[i], META_POLYOBJ);
    		return 1;
    	}
    
    	field = luaL_checkstring(L, 2);
    	// special function iterate
    	if (fastcmp(field,"iterate"))
    	{
    		lua_pushcfunction(L, lib_iteratePolyObjects);
    		return 1;
    	}
    	// find PolyObject by ID
    	else if (fastcmp(field,"GetForNum")) // name could probably be better
    	{
    		lua_pushcfunction(L, lib_PolyObject_getfornum);
    		return 1;
    	}
    	return 0;
    }
    
    static int lib_numPolyObjects(lua_State *L)
    {
    	lua_pushinteger(L, numPolyObjects);
    	return 1;
    }
    
    int LUA_PolyObjLib(lua_State *L)
    {
    	luaL_newmetatable(L, META_POLYOBJ);
    		lua_pushcfunction(L, polyobj_get);
    		lua_setfield(L, -2, "__index");
    
    		lua_pushcfunction(L, polyobj_set);
    		lua_setfield(L, -2, "__newindex");
    
    		lua_pushcfunction(L, polyobj_num);
    		lua_setfield(L, -2, "__len");
    	lua_pop(L,1);
    
    	lua_newuserdata(L, 0);
    		lua_createtable(L, 0, 2);
    			lua_pushcfunction(L, lib_getPolyObject);
    			lua_setfield(L, -2, "__index");
    
    			lua_pushcfunction(L, lib_numPolyObjects);
    			lua_setfield(L, -2, "__len");
    		lua_setmetatable(L, -2);
    	lua_setglobal(L, "PolyObjects");
    	return 0;
    }