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Commit 1c961e60 authored by toaster's avatar toaster
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Primary 1.4 prep.

* New version number.
* New MODVERSION.
* New asset hashes.
* Disable patch.kart requirement.
* Remove the request to modify CMakeLists.txt, because that got revamped and grabs the version number from elsewhere now.
parent b30e84b1
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......@@ -38,6 +38,7 @@
* Last updated 2018 / 12 / 23 - SRB2 v2.1.22 - patch.dta
* Last updated 2019 / 01 / 18 - Kart v1.0.2 - Main assets
* Last updated 2020 / 08 / 30 - Kart v1.3 - patch.kart
* Last updated 2022 / 07 / 17 - Kart v1.4 - Main assets
*/
// Base SRB2 hashes
......@@ -47,12 +48,12 @@
#endif
// SRB2Kart-specific hashes
#define ASSET_HASH_GFX_KART "99c39f223d84ebc78e67ab68f3bead95"
#define ASSET_HASH_TEXTURES_KART "ec8e9b7535cf585afe72ef277b08f490"
#define ASSET_HASH_GFX_KART "d25790c21cfcb6c3c02c05ba3eb7f820"
#define ASSET_HASH_TEXTURES_KART "abb53d56aba47c3a8cb0f764da1c8b80"
#define ASSET_HASH_CHARS_KART "e2c428347dde52858a3dacd29fc5b964"
#define ASSET_HASH_MAPS_KART "1335cd064656aedca359cfbb5233ac4a"
#define ASSET_HASH_MAPS_KART "ba4e25503a34dca3cf6142e031691ceb"
#ifdef USE_PATCH_KART
#define ASSET_HASH_PATCH_KART "f7b68076f8abc54e1a78963d97f69ab2"
#define ASSET_HASH_PATCH_KART "00000000000000000000000000000000"
#endif
#endif
......
......@@ -148,11 +148,10 @@ extern char logfilename[1024];
// we use comprevision and compbranch instead.
#else
#define VERSION 1 // Game version
#define SUBVERSION 3 // more precise version number
#define VERSIONSTRING "v1.3"
#define VERSIONSTRINGW L"v1.3"
#define SUBVERSION 4 // more precise version number
#define VERSIONSTRING "v1.4"
#define VERSIONSTRINGW L"v1.4"
// Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
// And change CMakeLists.txt, for CMake users!
// AND appveyor.yml, for the build bots!
#endif
......@@ -164,7 +163,7 @@ extern char logfilename[1024];
//#define USE_PATCH_DTA
// Kart has it's own, as well.
#define USE_PATCH_KART
//#define USE_PATCH_KART
// Use .kart extension addons
#define USE_KART
......@@ -204,7 +203,7 @@ extern char logfilename[1024];
// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
#define MODVERSION 7
#define MODVERSION 8
// Filter consvars by version
// To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
......
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