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Commit db6890ab authored by Yukita Mayako's avatar Yukita Mayako
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Send the gametype too, derr.

parent 2cbe59bd
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...@@ -75,6 +75,7 @@ static void ClientHandlePacket(UINT8 node, DataWrap data) ...@@ -75,6 +75,7 @@ static void ClientHandlePacket(UINT8 node, DataWrap data)
case SERVER_MAPINFO: case SERVER_MAPINFO:
{ {
INT16 mapnum = data->ReadINT16(data); INT16 mapnum = data->ReadINT16(data);
gametype = data->ReadINT16(data);
G_InitNew(false, G_BuildMapName(mapnum), true, true); G_InitNew(false, G_BuildMapName(mapnum), true, true);
break; break;
} }
...@@ -352,11 +353,12 @@ void Net_SendJoin(void) ...@@ -352,11 +353,12 @@ void Net_SendJoin(void)
static void ServerSendMapInfo(UINT8 node) static void ServerSendMapInfo(UINT8 node)
{ {
ENetPacket *packet; ENetPacket *packet;
UINT8 data[3]; UINT8 data[5];
UINT8 *buf = data; UINT8 *buf = data;
WRITEUINT8(buf, SERVER_MAPINFO); WRITEUINT8(buf, SERVER_MAPINFO);
WRITEINT16(buf, gamemap); WRITEINT16(buf, gamemap);
WRITEINT16(buf, gametype);
packet = enet_packet_create(data, buf-data, ENET_PACKET_FLAG_RELIABLE); packet = enet_packet_create(data, buf-data, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(nodetopeer[node], 0, packet); enet_peer_send(nodetopeer[node], 0, packet);
......
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