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  • MaxED's avatar
    a9c64fe5
    Changed, Texture Browser window: "All" textures group is now saved/reselected... · a9c64fe5
    MaxED authored
    Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
    Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
    Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
    Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
    Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
    Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
    Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
    a9c64fe5
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    Changed, Texture Browser window: "All" textures group is now saved/reselected...
    MaxED authored
    Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
    Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
    Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
    Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
    Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
    Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
    Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).