Skip to content
Snippets Groups Projects
Forked from STJr / UltimateZoneBuilder
Loading
  • MaxED's avatar
    a58f3522
    Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch... · a58f3522
    MaxED authored
    Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
    Added, Visual mode, UDMF: added "Increase Scale" and "Decrease Scale" actions.
    Added, Visual mode, UDMF: "Reset Texture Offsets" action now resets scale when used on things.
    Added, Visual mode, UDMF: "Reset Local Texture Offsets" action now resets scale, pitch and roll when used on things.
    Changed, Visual mode, UDMF: "Reset Texture Offsets" action now only resets texture offsets (previously it also reset texture scale).
    Changed, Visual mode, UDMF: "Reset Local Texture Offsets" action now resets texture offsets, scale and brightness of sidedefs and also rotation of floors/ceilings.
    Changed, Visual mode, UDMF: thing box arrow now displays pitch and roll for things, which have attached model and appropriate MODELDEF flags.
    Changed, Thing Edit Form, UDMF: negative pitch and roll can now be entered.
    Updated documentation.
    a58f3522
    History
    Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch...
    MaxED authored
    Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
    Added, Visual mode, UDMF: added "Increase Scale" and "Decrease Scale" actions.
    Added, Visual mode, UDMF: "Reset Texture Offsets" action now resets scale when used on things.
    Added, Visual mode, UDMF: "Reset Local Texture Offsets" action now resets scale, pitch and roll when used on things.
    Changed, Visual mode, UDMF: "Reset Texture Offsets" action now only resets texture offsets (previously it also reset texture scale).
    Changed, Visual mode, UDMF: "Reset Local Texture Offsets" action now resets texture offsets, scale and brightness of sidedefs and also rotation of floors/ceilings.
    Changed, Visual mode, UDMF: thing box arrow now displays pitch and roll for things, which have attached model and appropriate MODELDEF flags.
    Changed, Thing Edit Form, UDMF: negative pitch and roll can now be entered.
    Updated documentation.