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    76559ae8
    Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats)... · 76559ae8
    MaxED authored
    Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes.
    MAPINFO: added "DoomEdNum" and "SpawnNums" blocks support.
    MAPINFO: added "#include" directive support.
    MAPINFO: added "$gzdb_skip" special comment support.
    DECORATE: "spawnthing" Game Configuration block is now updated using "SpawnID" actor property.
    Game configurations: added "class" property to the most of ZDoom things.
    Actions: removed "Reload MAPINFO" action.
    Documentation: merged "GLDEFS and MODELDEF support", "(Z)MAPINFO support" and "TEXTURES support" topics into "(G)ZDoom text lumps support", added info about the other text lumps GZDB can use.
    76559ae8
    History
    Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats)...
    MaxED authored
    Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes.
    MAPINFO: added "DoomEdNum" and "SpawnNums" blocks support.
    MAPINFO: added "#include" directive support.
    MAPINFO: added "$gzdb_skip" special comment support.
    DECORATE: "spawnthing" Game Configuration block is now updated using "SpawnID" actor property.
    Game configurations: added "class" property to the most of ZDoom things.
    Actions: removed "Reload MAPINFO" action.
    Documentation: merged "GLDEFS and MODELDEF support", "(Z)MAPINFO support" and "TEXTURES support" topics into "(G)ZDoom text lumps support", added info about the other text lumps GZDB can use.