Game configurations: renamed lightmap things from static to lightmap. Added...
Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things
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- Build/Configurations/Includes/GZDoom_things.cfg 165 additions, 6 deletionsBuild/Configurations/Includes/GZDoom_things.cfg
- Source/Core/GZBuilder/Data/LinksCollector.cs 2 additions, 2 deletionsSource/Core/GZBuilder/Data/LinksCollector.cs
- Source/Core/GZBuilder/GZGeneral.cs 14 additions, 14 deletionsSource/Core/GZBuilder/GZGeneral.cs
- Source/Core/Rendering/Renderer2D.cs 2 additions, 2 deletionsSource/Core/Rendering/Renderer2D.cs
- Source/Core/Rendering/Renderer3D.cs 1 addition, 1 deletionSource/Core/Rendering/Renderer3D.cs
- Source/Core/VisualModes/VisualThing.cs 2 additions, 2 deletionsSource/Core/VisualModes/VisualThing.cs
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