"README.md" did not exist on "4b446495ad7aaf08c4aecdf2890fdc5e72f0e21d"
GZDoomBuilder 1.05a:
Fixed incorrect rendering of 3D-floors, masked and transparent surfaces introduced in 1.05... Additive transparent surfaces aren't affected by dynamic lights now (because they aren't affected in GZDoom).
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- Source/Core/Rendering/Renderer3D.cs 3 additions, 3 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/VisualModes/VisualGeometry.cs 4 additions, 4 deletionsSource/Core/VisualModes/VisualGeometry.cs
- Source/Plugins/GZDoomEditing/VisualModes/BaseVisualSector.cs 0 additions, 3 deletionsSource/Plugins/GZDoomEditing/VisualModes/BaseVisualSector.cs
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