Updated, Visual mode: some cases when the sky hack must be applied were not handled.
Updated, Script editor: script editor was unable to show error location after double-clicking on it in the Warnings and Errors window when said location was inside of a WAD located in a PK3 file. Updated, text lumps tracking: already parsed DECORATE/GLDEFS lumps are now added to the text lumps list even when DECORATE/GLDEFS parsing fails, allowing you to fix errors without the need to use external tools. Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps.
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- Source/Core/Controls/Scripting/ScriptEditorPanel.cs 35 additions, 7 deletionsSource/Core/Controls/Scripting/ScriptEditorPanel.cs
- Source/Core/Controls/Scripting/ScriptResourcesControl.cs 36 additions, 0 deletionsSource/Core/Controls/Scripting/ScriptResourcesControl.cs
- Source/Core/Data/DataManager.cs 12 additions, 4 deletionsSource/Core/Data/DataManager.cs
- Source/Core/IO/WAD.cs 2 additions, 2 deletionsSource/Core/IO/WAD.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualThing.cs 3 additions, 2 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualThing.cs
- Source/Plugins/BuilderModes/VisualModes/VisualCeiling.cs 16 additions, 10 deletionsSource/Plugins/BuilderModes/VisualModes/VisualCeiling.cs
- Source/Plugins/BuilderModes/VisualModes/VisualFloor.cs 21 additions, 2 deletionsSource/Plugins/BuilderModes/VisualModes/VisualFloor.cs
- Source/Plugins/BuilderModes/VisualModes/VisualLower.cs 25 additions, 0 deletionsSource/Plugins/BuilderModes/VisualModes/VisualLower.cs
- Source/Plugins/BuilderModes/VisualModes/VisualUpper.cs 17 additions, 3 deletionsSource/Plugins/BuilderModes/VisualModes/VisualUpper.cs
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