Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works:
- editing a highlighted, not selected map element will deselect other selected map elements, then start editing the highlighted map element - dragging a highlighted, not selected map element will deselect other selected map elements, then start dragging the highlighted map element - dragging a single map element will keep its selection state. I.e. dragging a selected map element will not deselect it after dragging anymore - dragging a highlighted, not selected thing will not select it after dragging - dragging a highlighted, not selected sector, while other sectors are selected, will only drag the highlighted sector, and not the selected sector (and deselect the selected sectors)
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- Source/Plugins/BuilderModes/ClassicModes/DragLinedefsMode.cs 25 additions, 33 deletionsSource/Plugins/BuilderModes/ClassicModes/DragLinedefsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/DragSectorsMode.cs 18 additions, 46 deletionsSource/Plugins/BuilderModes/ClassicModes/DragSectorsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/DragThingsMode.cs 23 additions, 19 deletionsSource/Plugins/BuilderModes/ClassicModes/DragThingsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/DragVerticesMode.cs 3 additions, 20 deletionsSource/Plugins/BuilderModes/ClassicModes/DragVerticesMode.cs
- Source/Plugins/BuilderModes/ClassicModes/LinedefsMode.cs 23 additions, 28 deletionsSource/Plugins/BuilderModes/ClassicModes/LinedefsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/SectorsMode.cs 23 additions, 37 deletionsSource/Plugins/BuilderModes/ClassicModes/SectorsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs 34 additions, 34 deletionsSource/Plugins/BuilderModes/ClassicModes/ThingsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/VerticesMode.cs 23 additions, 21 deletionsSource/Plugins/BuilderModes/ClassicModes/VerticesMode.cs
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