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Commit 1b6f8c97 authored by MaxED's avatar MaxED
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Builder 1.13:

UDMF: changing brightness of a wall or ceiling in GZDoom Visual mode will change brightness of selected surface, not sector brightness.
Sector and Sidedef info panels show additional info if a map is in UDMF format.
Fixed: GZDoom menu panel wasn't updated when a map was opened via "recent files" item click.
parent 4db83a32
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