Import Wavefront .obj as Terrain mode now works in all map formats.
Import Wavefront .obj as Terrain mode: floor height of each created sector is now set to the average height of an .obj polygon it was created from. Import Wavefront .obj as Terrain Settings window: added "Use slopes" checkbox. When enabled, the mode will create slopes using vertex height offsets (UDMF) or Floor Vertex Height things (1504). Fixed, Visual Mode: things were rendered at wrong height after using "Lower/Raise Height" actions in sectors with sloped floor (or ceiling for ceiling-aligned things) Fixed: info panel was not updated after switching to another Edit Mode.
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- Source/Core/Editing/EditMode.cs 3 additions, 0 deletionsSource/Core/Editing/EditMode.cs
- Source/Core/General/General.cs 1 addition, 3 deletionsSource/Core/General/General.cs
- Source/Core/Windows/MainForm.cs 1 addition, 1 deletionSource/Core/Windows/MainForm.cs
- Source/Plugins/BuilderEffects/BuilderEffects.csproj 3 additions, 0 deletionsSource/Plugins/BuilderEffects/BuilderEffects.csproj
- Source/Plugins/BuilderEffects/Interface/ObjImportSettingsForm.Designer.cs 28 additions, 14 deletions...uilderEffects/Interface/ObjImportSettingsForm.Designer.cs
- Source/Plugins/BuilderEffects/Interface/ObjImportSettingsForm.cs 8 additions, 0 deletions...Plugins/BuilderEffects/Interface/ObjImportSettingsForm.cs
- Source/Plugins/BuilderEffects/Modes/ImportObjAsTerrainMode.cs 82 additions, 16 deletions...ce/Plugins/BuilderEffects/Modes/ImportObjAsTerrainMode.cs
- Source/Plugins/BuilderEffects/Properties/Resources.Designer.cs 8 additions, 1 deletion...e/Plugins/BuilderEffects/Properties/Resources.Designer.cs
- Source/Plugins/BuilderEffects/Properties/Resources.resx 5 additions, 2 deletionsSource/Plugins/BuilderEffects/Properties/Resources.resx
- Source/Plugins/BuilderEffects/Resources/Folder.png 0 additions, 0 deletionsSource/Plugins/BuilderEffects/Resources/Folder.png
- Source/Plugins/BuilderModes/VisualModes/BaseVisualThing.cs 6 additions, 4 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualThing.cs
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