Changed: "Selection Options" window is now resized automatically.
Fixed: parts of UniFileds.UniValuesMatch() logic were inverted. In some cases this resulted in incorrect behavior of "Select Similar" action in UDMF map format. Fixed, UDMF: alpha should be ignored when applying sector fade/light color gradients. Ported eevee's fix for incorrect sector geometry occasionally created after dragging map elements (more info: https://github.com/sirjuddington/SLADE/issues/542).
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- Source/Core/Geometry/InterpolationTools.cs 6 additions, 4 deletionsSource/Core/Geometry/InterpolationTools.cs
- Source/Core/Map/SectorBuilder.cs 15 additions, 4 deletionsSource/Core/Map/SectorBuilder.cs
- Source/Core/Map/UniFields.cs 5 additions, 5 deletionsSource/Core/Map/UniFields.cs
- Source/Plugins/BuilderModes/ClassicModes/LinedefsMode.cs 1 addition, 1 deletionSource/Plugins/BuilderModes/ClassicModes/LinedefsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/SectorsMode.cs 2 additions, 2 deletionsSource/Plugins/BuilderModes/ClassicModes/SectorsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs 1 addition, 1 deletionSource/Plugins/BuilderModes/ClassicModes/ThingsMode.cs
- Source/Plugins/BuilderModes/ClassicModes/VerticesMode.cs 1 addition, 1 deletionSource/Plugins/BuilderModes/ClassicModes/VerticesMode.cs
- Source/Plugins/BuilderModes/Interface/SelectSimilarElementOptionsPanel.Designer.cs 3 additions, 1 deletion...es/Interface/SelectSimilarElementOptionsPanel.Designer.cs
- Source/Plugins/BuilderModes/Interface/SelectSimilarElementOptionsPanel.cs 11 additions, 4 deletions...uilderModes/Interface/SelectSimilarElementOptionsPanel.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs 2 additions, 2 deletions...ins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs
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