Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
Added "Toggle sky rendering" action and toolbar button. Added, MAPINFO parser: the editor now recognizes map number from classic map definition format. Hexen MAPINFO is now properly parsed. Added, MAPINFO support: if current map definition contains map name as a text string, it will be shown in the editor's header. Changed: "Toggle dynamic lights rendering" now toggles between "Don't show dynamic lights" and "Show dynamic lights" when used in Classic modes. Changed, Things mode: lowered the opacity of dynamic light radii. Changed, (G)ZDoom text parsers: empty include files now trigger a warning instead of an error and no longer abort parsing. Fixed, Game configurations: moved Stalagmite:5050 thing to Doom block (so the editor no longer tries to load it for non-Doom game configurations). Fixed(?), Visual mode: probably fixed a hard-to-trigger exception when sorting translucent geometry. Fixed, Visual mode: floor glow effect was incorrectly applied to walls (was broken in R2452). Internal: restructured most of MAPINFO and GLDEFS parsers. Should be more maintainable now. Updated ZDoom ACC. Updated zdbsp to 1.19. Updated documentation.
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- Build/Compilers/Nodebuilders/zdbsp.exe 0 additions, 0 deletionsBuild/Compilers/Nodebuilders/zdbsp.exe
- Build/Compilers/ZDoom/acc.exe 0 additions, 0 deletionsBuild/Compilers/ZDoom/acc.exe
- Build/Compilers/ZDoom/zdefs.acs 1 addition, 0 deletionsBuild/Compilers/ZDoom/zdefs.acs
- Build/Compilers/ZDoom/zspecial.acs 3 additions, 2 deletionsBuild/Compilers/ZDoom/zspecial.acs
- Build/Configurations/Boom_DoomDoom.cfg 9 additions, 0 deletionsBuild/Configurations/Boom_DoomDoom.cfg
- Build/Configurations/Doom_DoomDoom.cfg 9 additions, 0 deletionsBuild/Configurations/Doom_DoomDoom.cfg
- Build/Configurations/Includes/Game_Doom.cfg 31 additions, 23 deletionsBuild/Configurations/Includes/Game_Doom.cfg
- Build/Configurations/Includes/Game_Heretic.cfg 32 additions, 24 deletionsBuild/Configurations/Includes/Game_Heretic.cfg
- Build/Configurations/Includes/Game_Hexen.cfg 24 additions, 24 deletionsBuild/Configurations/Includes/Game_Hexen.cfg
- Build/Configurations/Includes/Game_Strife.cfg 31 additions, 24 deletionsBuild/Configurations/Includes/Game_Strife.cfg
- Build/Configurations/Includes/ZDoom_things.cfg 14 additions, 14 deletionsBuild/Configurations/Includes/ZDoom_things.cfg
- Build/Configurations/Other Games/Action Doom/Includes/Game_Action2.cfg 31 additions, 23 deletions...rations/Other Games/Action Doom/Includes/Game_Action2.cfg
- Build/Configurations/Other Games/Chex Quest 3/Includes/Game_Chex3.cfg 28 additions, 22 deletions...urations/Other Games/Chex Quest 3/Includes/Game_Chex3.cfg
- Build/Configurations/Other Games/Chex Quest/Includes/Game_Chex.cfg 28 additions, 22 deletions...figurations/Other Games/Chex Quest/Includes/Game_Chex.cfg
- Build/Configurations/Other Games/Harmony/Includes/Game_Harmony.cfg 30 additions, 22 deletions...figurations/Other Games/Harmony/Includes/Game_Harmony.cfg
- Build/Scripting/ZDoom_ACS.cfg 181 additions, 81 deletionsBuild/Scripting/ZDoom_ACS.cfg
- Build/Textures/MissingSky3D.png 0 additions, 0 deletionsBuild/Textures/MissingSky3D.png
- Help/gc_basicsettings.html 33 additions, 10 deletionsHelp/gc_basicsettings.html
- Help/gc_resourcesettings.html 6 additions, 6 deletionsHelp/gc_resourcesettings.html
- Source/Core/Builder.csproj 5 additions, 1 deletionSource/Core/Builder.csproj
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