Fixed: flats and textures defined in TEXTURES should override regular ones...
Fixed: flats and textures defined in TEXTURES should override regular ones (adding long texture names support broke this). Removed unused references from all projects.
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- Source/Core/Builder.csproj 0 additions, 2 deletionsSource/Core/Builder.csproj
- Source/Core/Data/DataManager.cs 9 additions, 4 deletionsSource/Core/Data/DataManager.cs
- Source/Core/Rendering/SurfaceManager.cs 16 additions, 19 deletionsSource/Core/Rendering/SurfaceManager.cs
- Source/Plugins/BuilderEffects/BuilderEffects.csproj 0 additions, 3 deletionsSource/Plugins/BuilderEffects/BuilderEffects.csproj
- Source/Plugins/BuilderModes/BuilderModes.csproj 0 additions, 2 deletionsSource/Plugins/BuilderModes/BuilderModes.csproj
- Source/Plugins/ColorPicker/ColorPicker.csproj 0 additions, 1 deletionSource/Plugins/ColorPicker/ColorPicker.csproj
- Source/Plugins/NodesViewer/NodesViewer.csproj 0 additions, 1 deletionSource/Plugins/NodesViewer/NodesViewer.csproj
- Source/Plugins/TagExplorer/TagExplorer.csproj 0 additions, 2 deletionsSource/Plugins/TagExplorer/TagExplorer.csproj
- Source/Plugins/TagRange/TagRange.csproj 0 additions, 1 deletionSource/Plugins/TagRange/TagRange.csproj
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