Map Analysis mode: "Check overlapping lines" logic was broken on maps in Doom...
Map Analysis mode: "Check overlapping lines" logic was broken on maps in Doom and Hexen map formats. Map Analysis mode: "Check overlapping lines" now finds duplicate linedefs (e.g. when 2 lines have the same start and end positions). Map Analysis mode: added "Check overlapping vertices" check. This will check if a vertex is on top of a linedef or another vertex. Some cosmetic changes in Tools and BaseVisualMode. Updated zspecial.acs
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- Build/Compilers/ZDoom/zspecial.acs 7 additions, 5 deletionsBuild/Compilers/ZDoom/zspecial.acs
- Source/Core/Geometry/Tools.cs 13 additions, 24 deletionsSource/Core/Geometry/Tools.cs
- Source/Plugins/BuilderModes/BuilderModes.csproj 3 additions, 0 deletionsSource/Plugins/BuilderModes/BuilderModes.csproj
- Source/Plugins/BuilderModes/ErrorChecks/CheckOverlappingLines.cs 22 additions, 11 deletions...Plugins/BuilderModes/ErrorChecks/CheckOverlappingLines.cs
- Source/Plugins/BuilderModes/ErrorChecks/CheckOverlappingVertices.cs 78 additions, 0 deletions...gins/BuilderModes/ErrorChecks/CheckOverlappingVertices.cs
- Source/Plugins/BuilderModes/ErrorChecks/ResultVertexOverlappingLine.cs 81 additions, 0 deletions...s/BuilderModes/ErrorChecks/ResultVertexOverlappingLine.cs
- Source/Plugins/BuilderModes/ErrorChecks/ResultVertexOverlappingVertex.cs 63 additions, 0 deletions...BuilderModes/ErrorChecks/ResultVertexOverlappingVertex.cs
- Source/Plugins/BuilderModes/Interface/ErrorCheckForm.cs 1 addition, 0 deletionsSource/Plugins/BuilderModes/Interface/ErrorCheckForm.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 29 additions, 40 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
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