Added SNDINFO parser. Currently only the "$ambient" command is parsed. The...
Added SNDINFO parser. Currently only the "$ambient" command is parsed. The values are used to update the titles of "Ambient Sound NN" things and to populate "ambient_sounds" Game Configuration enum. Fixed, DECORATE parser: actors, which used "replaces" keyword and didn't have DoomEdNum were ignored. Updated documentation ("(G)ZDoom text lumps support" page).
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- Build/Configurations/Includes/ZDoom_misc.cfg 11 additions, 0 deletionsBuild/Configurations/Includes/ZDoom_misc.cfg
- Build/Configurations/Includes/ZDoom_things.cfg 7 additions, 4 deletionsBuild/Configurations/Includes/ZDoom_things.cfg
- Help/gzdb/text_lumps.html 5 additions, 1 deletionHelp/gzdb/text_lumps.html
- Source/Core/Builder.csproj 1 addition, 0 deletionsSource/Core/Builder.csproj
- Source/Core/Config/ScriptConfiguration.cs 1 addition, 0 deletionsSource/Core/Config/ScriptConfiguration.cs
- Source/Core/Config/ThingTypeInfo.cs 4 additions, 3 deletionsSource/Core/Config/ThingTypeInfo.cs
- Source/Core/Data/DataManager.cs 93 additions, 10 deletionsSource/Core/Data/DataManager.cs
- Source/Core/Data/DataReader.cs 14 additions, 11 deletionsSource/Core/Data/DataReader.cs
- Source/Core/Data/PK3StructuredReader.cs 22 additions, 0 deletionsSource/Core/Data/PK3StructuredReader.cs
- Source/Core/Data/WADReader.cs 7 additions, 0 deletionsSource/Core/Data/WADReader.cs
- Source/Core/ZDoom/ActorStructure.cs 1 addition, 1 deletionSource/Core/ZDoom/ActorStructure.cs
- Source/Core/ZDoom/SndInfoParser.cs 94 additions, 0 deletionsSource/Core/ZDoom/SndInfoParser.cs
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