Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect...
Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect sidedef brightness more similarly to GZDoom. Visual mode, Linedef info panel: info for currently highlighted side is now shown using a different color. Updated ZDoom_ACS.cfg.
Showing
- Build/Scripting/ZDoom_ACS.cfg 6 additions, 5 deletionsBuild/Scripting/ZDoom_ACS.cfg
- Source/Core/Controls/LinedefInfoPanel.cs 36 additions, 25 deletionsSource/Core/Controls/LinedefInfoPanel.cs
- Source/Core/Windows/IMainForm.cs 1 addition, 0 deletionsSource/Core/Windows/IMainForm.cs
- Source/Core/Windows/MainForm.cs 9 additions, 3 deletionsSource/Core/Windows/MainForm.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs 20 additions, 4 deletions...ins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 1 addition, 1 deletionSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
- Source/Plugins/BuilderModes/VisualModes/Effect3DFloor.cs 17 additions, 9 deletionsSource/Plugins/BuilderModes/VisualModes/Effect3DFloor.cs
- Source/Plugins/BuilderModes/VisualModes/SectorData.cs 1 addition, 1 deletionSource/Plugins/BuilderModes/VisualModes/SectorData.cs
- Source/Plugins/BuilderModes/VisualModes/SectorLevel.cs 4 additions, 3 deletionsSource/Plugins/BuilderModes/VisualModes/SectorLevel.cs
Loading
Please register or sign in to comment