Fixed: actor flags with inheritance from GZDoom dynamic lights (i.e. PointLight)
Showing
- Source/Core/Builder.csproj 1 addition, 0 deletionsSource/Core/Builder.csproj
- Source/Core/Config/ThingTypeInfo.cs 2 additions, 16 deletionsSource/Core/Config/ThingTypeInfo.cs
- Source/Core/GZBuilder/GZGeneral.cs 32 additions, 4 deletionsSource/Core/GZBuilder/GZGeneral.cs
- Source/Core/Properties/AssemblyInfo.cs 2 additions, 2 deletionsSource/Core/Properties/AssemblyInfo.cs
- Source/Plugins/BuilderModes/Properties/AssemblyInfo.cs 1 addition, 1 deletionSource/Plugins/BuilderModes/Properties/AssemblyInfo.cs
Loading
Please register or sign in to comment