Visual mode: added "Look Through Selection" action (default key is "Y"). This...
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera. Script editor: pressing "F1" now opens keyword help instead of program manual. Linedef edit form, Thing edit form: rewritten script support logic. It should now work in the same manner as the rest of controls. Thing info panel: thing arguments now have proper labels. Edit forms, UDMF: fields, which are handled by UI, are no longer shown in "Custom" tab. Visual mode: fixed a crash when loading a model on a video card without Shader model 2.0 support. Fixed incorrect argument number and changed most of labels in "Cameras and interpolation" section of zdoom_things.cfg.
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- Build/Configurations/Includes/ZDoom_misc.cfg 0 additions, 273 deletionsBuild/Configurations/Includes/ZDoom_misc.cfg
- Build/Configurations/Includes/ZDoom_things.cfg 26 additions, 26 deletionsBuild/Configurations/Includes/ZDoom_things.cfg
- Source/Core/Builder.csproj 1 addition, 0 deletionsSource/Core/Builder.csproj
- Source/Core/Config/AllTexturesSet.cs 1 addition, 1 deletionSource/Core/Config/AllTexturesSet.cs
- Source/Core/Config/MatchingTextureSet.cs 1 addition, 1 deletionSource/Core/Config/MatchingTextureSet.cs
- Source/Core/Controls/ArgumentBox.cs 2 additions, 0 deletionsSource/Core/Controls/ArgumentBox.cs
- Source/Core/Controls/FieldsEditorControl.cs 18 additions, 9 deletionsSource/Core/Controls/FieldsEditorControl.cs
- Source/Core/Controls/ScriptDocumentTab.cs 2 additions, 2 deletionsSource/Core/Controls/ScriptDocumentTab.cs
- Source/Core/Controls/ScriptEditorControl.cs 3 additions, 1 deletionSource/Core/Controls/ScriptEditorControl.cs
- Source/Core/Controls/ScriptEditorPanel.cs 8 additions, 3 deletionsSource/Core/Controls/ScriptEditorPanel.cs
- Source/Core/Controls/ThingInfoPanel.cs 41 additions, 60 deletionsSource/Core/Controls/ThingInfoPanel.cs
- Source/Core/GZBuilder/Data/LinksCollector.cs 3 additions, 3 deletionsSource/Core/GZBuilder/Data/LinksCollector.cs
- Source/Core/GZBuilder/md3/ModelReader.cs 45 additions, 9 deletionsSource/Core/GZBuilder/md3/ModelReader.cs
- Source/Core/General/MapManager.cs 1 addition, 6 deletionsSource/Core/General/MapManager.cs
- Source/Core/IO/DoomMapSetIO.cs 1 addition, 0 deletionsSource/Core/IO/DoomMapSetIO.cs
- Source/Core/IO/HexenMapSetIO.cs 1 addition, 0 deletionsSource/Core/IO/HexenMapSetIO.cs
- Source/Core/IO/IMapSetIO.cs 3 additions, 0 deletionsSource/Core/IO/IMapSetIO.cs
- Source/Core/IO/MapSetIO.cs 2 additions, 0 deletionsSource/Core/IO/MapSetIO.cs
- Source/Core/IO/UniversalMapSetIO.cs 20 additions, 31 deletionsSource/Core/IO/UniversalMapSetIO.cs
- Source/Core/IO/UniversalStreamWriter.cs 8 additions, 0 deletionsSource/Core/IO/UniversalStreamWriter.cs
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