Added: Map Analysis: added "Check texture alignment" check. Currently it works...
Added: Map Analysis: added "Check texture alignment" check. Currently it works only in Doom/Hexen map formats.
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- Source/Core/Geometry/Tools.cs 51 additions, 0 deletionsSource/Core/Geometry/Tools.cs
- Source/Plugins/BuilderModes/BuilderModes.csproj 2 additions, 0 deletionsSource/Plugins/BuilderModes/BuilderModes.csproj
- Source/Plugins/BuilderModes/ErrorChecks/CheckTextureAlignment.cs 278 additions, 0 deletions...Plugins/BuilderModes/ErrorChecks/CheckTextureAlignment.cs
- Source/Plugins/BuilderModes/ErrorChecks/ResultTexturesMisaligned.cs 96 additions, 0 deletions...gins/BuilderModes/ErrorChecks/ResultTexturesMisaligned.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 9 additions, 57 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
- Source/Plugins/BuilderModes/VisualModes/VisualLower.cs 1 addition, 1 deletionSource/Plugins/BuilderModes/VisualModes/VisualLower.cs
- Source/Plugins/BuilderModes/VisualModes/VisualMiddleDouble.cs 1 addition, 1 deletion...ce/Plugins/BuilderModes/VisualModes/VisualMiddleDouble.cs
- Source/Plugins/BuilderModes/VisualModes/VisualMiddleSingle.cs 1 addition, 1 deletion...ce/Plugins/BuilderModes/VisualModes/VisualMiddleSingle.cs
- Source/Plugins/BuilderModes/VisualModes/VisualUpper.cs 1 addition, 1 deletionSource/Plugins/BuilderModes/VisualModes/VisualUpper.cs
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