- Added some error handling for invalid wad files
- Fixed bug that allowed pasting geometry in visual mode (and the geometry becomes erroneous)
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- Source/Core/Editing/EditMode.cs 2 additions, 2 deletionsSource/Core/Editing/EditMode.cs
- Source/Core/General/MapManager.cs 56 additions, 11 deletionsSource/Core/General/MapManager.cs
- Source/Core/IO/WAD.cs 2 additions, 0 deletionsSource/Core/IO/WAD.cs
- Source/Core/Map/MapSet.cs 24 additions, 18 deletionsSource/Core/Map/MapSet.cs
- Source/Plugins/BuilderModes/ClassicModes/BaseClassicMode.cs 8 additions, 1 deletionSource/Plugins/BuilderModes/ClassicModes/BaseClassicMode.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 1 addition, 0 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
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