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Commit 8ac4189c authored by MaxED's avatar MaxED
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Changed, Visual mode: reduced dynamic lights intensity to better match with GZDoom.

Fixed, Map conversion: game mode flags were ignored when converting from Doom map format to UDMF.
Fixed, Edit Selection mode: when "Drag selection automatically on paste" setting was enabled, it was possible to start rotating/scaling map elements instead of dragging them after pasting.
parent fbb30f6f
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