Eternity Engine: added support for texture skewing in Visual Mode (#930)
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- Build/Configurations/Includes/Eternity_common.cfg 3 additions, 0 deletionsBuild/Configurations/Includes/Eternity_common.cfg
- Source/Core/Config/GameConfiguration.cs 3 additions, 0 deletionsSource/Core/Config/GameConfiguration.cs
- Source/Core/Rendering/RenderDevice.cs 4 additions, 1 deletionSource/Core/Rendering/RenderDevice.cs
- Source/Core/Rendering/Renderer3D.cs 3 additions, 0 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/Resources/world3d.shader 11 additions, 8 deletionsSource/Core/Resources/world3d.shader
- Source/Core/VisualModes/VisualGeometry.cs 9 additions, 0 deletionsSource/Core/VisualModes/VisualGeometry.cs
- Source/Plugins/BuilderModes/VisualModes/VisualLower.cs 63 additions, 2 deletionsSource/Plugins/BuilderModes/VisualModes/VisualLower.cs
- Source/Plugins/BuilderModes/VisualModes/VisualMiddleDouble.cs 224 additions, 3 deletions...ce/Plugins/BuilderModes/VisualModes/VisualMiddleDouble.cs
- Source/Plugins/BuilderModes/VisualModes/VisualMiddleSingle.cs 55 additions, 21 deletions...ce/Plugins/BuilderModes/VisualModes/VisualMiddleSingle.cs
- Source/Plugins/BuilderModes/VisualModes/VisualUpper.cs 62 additions, 1 deletionSource/Plugins/BuilderModes/VisualModes/VisualUpper.cs
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