Rewrite VisualBlockMap to use a quad tree
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- Source/Core/Map/MapSet.cs 1 addition, 8 deletionsSource/Core/Map/MapSet.cs
- Source/Core/Map/Thing.cs 1 addition, 13 deletionsSource/Core/Map/Thing.cs
- Source/Core/VisualModes/VisualBlockEntry.cs 6 additions, 24 deletionsSource/Core/VisualModes/VisualBlockEntry.cs
- Source/Core/VisualModes/VisualBlockMap.cs 278 additions, 435 deletionsSource/Core/VisualModes/VisualBlockMap.cs
- Source/Plugins/BuilderModes/General/BuilderModesTools.cs 4 additions, 9 deletionsSource/Plugins/BuilderModes/General/BuilderModesTools.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 16 additions, 13 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
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