Misc adjustments to make the cherry-picked 'C# shader resources' commit work
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- Source/Core/Rendering/RenderDevice.cs 2 additions, 2 deletionsSource/Core/Rendering/RenderDevice.cs
- Source/Native/RenderDevice.cpp 4 additions, 4 deletionsSource/Native/RenderDevice.cpp
- Source/Native/RenderDevice.h 1 addition, 1 deletionSource/Native/RenderDevice.h
- Source/Native/ShaderManager.cpp 3 additions, 3 deletionsSource/Native/ShaderManager.cpp
- Source/Native/ShaderManager.h 1 addition, 1 deletionSource/Native/ShaderManager.h
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