Changed: "Unable to save the map: there are too many unique sidedefs!" error...
Changed: "Unable to save the map: there are too many unique sidedefs!" error message now displays info about sidedefs counts before and after sidedef compression. Fixed, Draw Grid mode: in some cases invalid geometry was created when drawing very large grids. Fixed, Things mode, "Rotate Clockwise" action: fixed inability to change thing angle from 0 to 315 when "doomthingrotationangles" Game Configuration property was set to true. Updated ZDoom_DECORATE.cfg.
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- Build/Scripting/ZDoom_DECORATE.cfg 11 additions, 3 deletionsBuild/Scripting/ZDoom_DECORATE.cfg
- Source/Core/General/MapManager.cs 4 additions, 1 deletionSource/Core/General/MapManager.cs
- Source/Core/Geometry/Tools.cs 5 additions, 0 deletionsSource/Core/Geometry/Tools.cs
- Source/Plugins/BuilderModes/ClassicModes/DrawGridMode.cs 9 additions, 7 deletionsSource/Plugins/BuilderModes/ClassicModes/DrawGridMode.cs
- Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs 1 addition, 2 deletionsSource/Plugins/BuilderModes/ClassicModes/ThingsMode.cs
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