"README.md" did not exist on "69f9c10a994be7e2a8b2e99c81bb7eb7e6517b51"
GZDoom Builder 1.07e:
Fixed a crash when GZDoom Builder tried to load game-specific GLDEFS lump for unknown game. Fixed a typo in "Hexen_things.sfg". Updated to Doom Builder 2 SVN rev. 1564: - Improved stuck thing error checker: now takes vertical position of things into account (where applicable).
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- Build/Configurations/Includes/Hexen_things.cfg 1 addition, 1 deletionBuild/Configurations/Includes/Hexen_things.cfg
- Source/Core/Config/GameConfiguration.cs 2 additions, 1 deletionSource/Core/Config/GameConfiguration.cs
- Source/Core/Data/PK3StructuredReader.cs 7 additions, 4 deletionsSource/Core/Data/PK3StructuredReader.cs
- Source/Plugins/BuilderModes/ErrorChecks/CheckStuckThings.cs 10 additions, 0 deletionsSource/Plugins/BuilderModes/ErrorChecks/CheckStuckThings.cs
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