Fixed, Visual mode: fixed D3DERR_INVALIDCALL error caused by a bug in classic...
Fixed, Visual mode: fixed D3DERR_INVALIDCALL error caused by a bug in classic skybox texture creation. Fixed, Visual mode: aspect ratio was not updated when render area was resized. Fixed, Visual mode: vertex handles were disappearing after using Reload Resources (F8) action. Changed, internal: removed most of the fixed pipeline rendering code. The editor can no longer be used on a video card without Shader Model 2.0 support.
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- Source/Core/Data/ColorImage.cs 2 additions, 1 deletionSource/Core/Data/ColorImage.cs
- Source/Core/Data/DataManager.cs 62 additions, 37 deletionsSource/Core/Data/DataManager.cs
- Source/Core/Rendering/D3DDevice.cs 14 additions, 52 deletionsSource/Core/Rendering/D3DDevice.cs
- Source/Core/Rendering/D3DShader.cs 5 additions, 8 deletionsSource/Core/Rendering/D3DShader.cs
- Source/Core/Rendering/Display2DShader.cs 9 additions, 74 deletionsSource/Core/Rendering/Display2DShader.cs
- Source/Core/Rendering/Renderer.cs 1 addition, 1 deletionSource/Core/Rendering/Renderer.cs
- Source/Core/Rendering/Renderer2D.cs 2 additions, 2 deletionsSource/Core/Rendering/Renderer2D.cs
- Source/Core/Rendering/Renderer3D.cs 12 additions, 43 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/Rendering/ShaderManager.cs 2 additions, 8 deletionsSource/Core/Rendering/ShaderManager.cs
- Source/Core/Rendering/SurfaceManager.cs 0 additions, 1 deletionSource/Core/Rendering/SurfaceManager.cs
- Source/Core/Rendering/Things2DShader.cs 11 additions, 79 deletionsSource/Core/Rendering/Things2DShader.cs
- Source/Core/Rendering/World3DShader.cs 28 additions, 164 deletionsSource/Core/Rendering/World3DShader.cs
- Source/Core/VisualModes/VisualMode.cs 0 additions, 6 deletionsSource/Core/VisualModes/VisualMode.cs
- Source/Core/Windows/MainForm.cs 10 additions, 9 deletionsSource/Core/Windows/MainForm.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 1 addition, 0 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
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