Changed, Visual mode: "Auto-align textures" and "Paste Textures Floodfill"...
Changed, Visual mode: "Auto-align textures" and "Paste Textures Floodfill" actions now use visual mode geometry to determine whether a sidedef part should be processed. This fixes inability to apply said actions to sidedef parts only visible because of slopes. Fixed, Visual mode: both "With same texture" and "With same height" Select modifiers are now checked when both of them are used at once (previously a sidedef part/floor/ceiling was selected when any of those matched).
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- Source/Core/Geometry/Tools.cs 1 addition, 1 deletionSource/Core/Geometry/Tools.cs
- Source/Plugins/BuilderModes/General/BuilderModesTools.cs 101 additions, 0 deletionsSource/Plugins/BuilderModes/General/BuilderModesTools.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs 3 additions, 9 deletions...ins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 34 additions, 29 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
- Source/Plugins/BuilderModes/VisualModes/IVisualEventReceiver.cs 3 additions, 1 deletion.../Plugins/BuilderModes/VisualModes/IVisualEventReceiver.cs
- Source/Plugins/BuilderModes/VisualModes/NullVisualEventReceiver.cs 2 additions, 1 deletion...ugins/BuilderModes/VisualModes/NullVisualEventReceiver.cs
- Source/Plugins/BuilderModes/VisualModes/VisualCeiling.cs 8 additions, 8 deletionsSource/Plugins/BuilderModes/VisualModes/VisualCeiling.cs
- Source/Plugins/BuilderModes/VisualModes/VisualFloor.cs 11 additions, 10 deletionsSource/Plugins/BuilderModes/VisualModes/VisualFloor.cs
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