Fixed, Visual mode, UDMF: incorrect texture name was copied when using "Copy...
Fixed, Visual mode, UDMF: incorrect texture name was copied when using "Copy Texture" action when copying a texture stored in a folder resource when "Use long texture names" settings was enabled.
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- Source/Core/Controls/FlatSelectorControl.cs 1 addition, 1 deletionSource/Core/Controls/FlatSelectorControl.cs
- Source/Core/Controls/ImageBrowserControl.cs 1 addition, 0 deletionsSource/Core/Controls/ImageBrowserControl.cs
- Source/Core/Controls/TextureSelectorControl.cs 1 addition, 1 deletionSource/Core/Controls/TextureSelectorControl.cs
- Source/Core/Data/FileImage.cs 3 additions, 3 deletionsSource/Core/Data/FileImage.cs
- Source/Core/Data/ImageData.cs 5 additions, 5 deletionsSource/Core/Data/ImageData.cs
- Source/Core/Data/PK3FileImage.cs 5 additions, 5 deletionsSource/Core/Data/PK3FileImage.cs
- Source/Core/Windows/TextureBrowserForm.cs 1 addition, 1 deletionSource/Core/Windows/TextureBrowserForm.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySector.cs 1 addition, 1 deletion...gins/BuilderModes/VisualModes/BaseVisualGeometrySector.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs 1 addition, 1 deletion...ins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs
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