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Commit c018e058 authored by MaxED's avatar MaxED
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UDMF vertex offsets ("zfloor" and "zceiling") were rendered incorrectly.

Rendering of (G)ZDoom rendering effects (slopes, 3D-floors etc.) can now be toggled in GZDoom Visual mode (default key is "Tab", action is Visual modes -> Toggle GZDoom rendering effects)
parent 323c098b
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