- Fixed a bug where textures for internal model skin names did not load when...
- Fixed a bug where textures for internal model skin names did not load when "Path" was specified in MODELDEF
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- Source/Core/GZBuilder/Data/ModelData.cs 2 additions, 0 deletionsSource/Core/GZBuilder/Data/ModelData.cs
- Source/Core/GZBuilder/md3/ModelReader.cs 6 additions, 1 deletionSource/Core/GZBuilder/md3/ModelReader.cs
- Source/Core/ZDoom/ModeldefParser.cs 1 addition, 1 deletionSource/Core/ZDoom/ModeldefParser.cs
- Source/Core/ZDoom/ModeldefStructure.cs 1 addition, 0 deletionsSource/Core/ZDoom/ModeldefStructure.cs
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