Renderer now works much faster in 2D modes.
Textures now load up to 2x faster when "mix textures and flats" flag is set in game configuration. TEXTUREx/TEXTURES: texture will now be created if at least one of it's patches is loaded. Visual mode: fixed a crash when "Slope floor to here" (9500) or "Slope ceiling to here" (9501) things were not inside sector. Fixed: flats were not loaded form wads inside Directory and PK3/PK7 resources. Sector Info Panel, Linedef Info Panel: texture size was shown for unknown textures.
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- Source/Core/Builder.csproj 2 additions, 1 deletionSource/Core/Builder.csproj
- Source/Core/Config/ResourceTextureSet.cs 5 additions, 13 deletionsSource/Core/Config/ResourceTextureSet.cs
- Source/Core/Controls/FlatSelectorControl.cs 1 addition, 1 deletionSource/Core/Controls/FlatSelectorControl.cs
- Source/Core/Controls/LinedefInfoPanel.cs 1 addition, 1 deletionSource/Core/Controls/LinedefInfoPanel.cs
- Source/Core/Controls/SectorInfoPanel.cs 1 addition, 1 deletionSource/Core/Controls/SectorInfoPanel.cs
- Source/Core/Controls/TextureSelectorControl.cs 1 addition, 1 deletionSource/Core/Controls/TextureSelectorControl.cs
- Source/Core/Data/DataManager.cs 63 additions, 106 deletionsSource/Core/Data/DataManager.cs
- Source/Core/Data/DirectoryReader.cs 7 additions, 9 deletionsSource/Core/Data/DirectoryReader.cs
- Source/Core/Data/FileImage.cs 31 additions, 33 deletionsSource/Core/Data/FileImage.cs
- Source/Core/Data/HighResImage.cs 14 additions, 12 deletionsSource/Core/Data/HighResImage.cs
- Source/Core/Data/ImageData.cs 1 addition, 3 deletionsSource/Core/Data/ImageData.cs
- Source/Core/Data/PK3Reader.cs 5 additions, 7 deletionsSource/Core/Data/PK3Reader.cs
- Source/Core/Data/PK3StructuredReader.cs 18 additions, 0 deletionsSource/Core/Data/PK3StructuredReader.cs
- Source/Core/Data/TextureImage.cs 7 additions, 8 deletionsSource/Core/Data/TextureImage.cs
- Source/Core/Editing/UndoManager.cs 4 additions, 2 deletionsSource/Core/Editing/UndoManager.cs
- Source/Core/GZBuilder/Data/DynamicLight.cs 7 additions, 6 deletionsSource/Core/GZBuilder/Data/DynamicLight.cs
- Source/Core/GZBuilder/Data/ModelData.cs 33 additions, 5 deletionsSource/Core/GZBuilder/Data/ModelData.cs
- Source/Core/GZBuilder/Data/ModelLoadState.cs 14 additions, 0 deletionsSource/Core/GZBuilder/Data/ModelLoadState.cs
- Source/Core/GZBuilder/GZDoom/GldefsParser.cs 7 additions, 7 deletionsSource/Core/GZBuilder/GZDoom/GldefsParser.cs
- Source/Core/GZBuilder/GZDoom/ModeldefParser.cs 6 additions, 12 deletionsSource/Core/GZBuilder/GZDoom/ModeldefParser.cs
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