Game configurations: added option to enable/disable GZDoom style distinct...
Game configurations: added option to enable/disable GZDoom style distinct brightness for walls/ceilings/floors. Fixes #618
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- Build/Configurations/Includes/ZDoom_common.cfg 3 additions, 0 deletionsBuild/Configurations/Includes/ZDoom_common.cfg
- Source/Core/Config/GameConfiguration.cs 3 additions, 0 deletionsSource/Core/Config/GameConfiguration.cs
- Source/Core/Windows/LinedefEditFormUDMF.cs 12 additions, 0 deletionsSource/Core/Windows/LinedefEditFormUDMF.cs
- Source/Core/Windows/SectorEditFormUDMF.cs 12 additions, 0 deletionsSource/Core/Windows/SectorEditFormUDMF.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs 1 addition, 1 deletion...ins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs
- Source/Plugins/BuilderModes/VisualModes/VisualCeiling.cs 3 additions, 2 deletionsSource/Plugins/BuilderModes/VisualModes/VisualCeiling.cs
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