Fixed, Visual mode: GLDEFS glow effects should not affect 3d floor brightness.
Updated ZDoom ACC and ZDoom_ACS.cfg (added GetInventoryMax()).
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- Build/Compilers/ZDoom/zspecial.acs 1 addition, 0 deletionsBuild/Compilers/ZDoom/zspecial.acs
- Build/Scripting/ZDoom_ACS.cfg 3 additions, 2 deletionsBuild/Scripting/ZDoom_ACS.cfg
- Source/Core/Config/NodebuilderInfo.cs 7 additions, 9 deletionsSource/Core/Config/NodebuilderInfo.cs
- Source/Plugins/BuilderModes/VisualModes/SectorData.cs 6 additions, 0 deletionsSource/Plugins/BuilderModes/VisualModes/SectorData.cs
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