Visual mode: fixed a crash while changing 3d floor texture offsets when visual...
Visual mode: fixed a crash while changing 3d floor texture offsets when visual sector was not created for 3d floor's control sector. Visual mode: Info/Warning/Error status messages were not displayed properly when nothing was selected. Sector Edit form, UDMF: Reset and Link buttons were overlapped in Floor/Ceiling scale controls.
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- Source/Core/GZBuilder/Controls/PairedFieldsControl.cs 3 additions, 3 deletionsSource/Core/GZBuilder/Controls/PairedFieldsControl.cs
- Source/Core/VisualModes/VisualMode.cs 2 additions, 2 deletionsSource/Core/VisualModes/VisualMode.cs
- Source/Core/Windows/MainForm.cs 9 additions, 7 deletionsSource/Core/Windows/MainForm.cs
- Source/Core/Windows/SectorEditFormUDMF.resx 0 additions, 9 deletionsSource/Core/Windows/SectorEditFormUDMF.resx
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 2 additions, 5 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
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