Added, Visual mode: "Translucent" / "Additive" renderstyles support for models.
Fixed, Visual mode, fog rendering: things with Bright setting should still be affected by custom fade. Updated ZDoom_DECORATE.cfg.
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- Build/Scripting/ZDoom_DECORATE.cfg 2 additions, 2 deletionsBuild/Scripting/ZDoom_DECORATE.cfg
- Source/Core/Rendering/Renderer3D.cs 209 additions, 92 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/Resources/world3d.fx 4 additions, 4 deletionsSource/Core/Resources/world3d.fx
- Source/Plugins/BuilderModes/BuilderModes.csproj 0 additions, 3 deletionsSource/Plugins/BuilderModes/BuilderModes.csproj
- Source/Plugins/BuilderModes/VisualModes/BaseVisualThing.cs 30 additions, 0 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualThing.cs
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