Added: preview sprites are now generated from voxels. Those are used as...
Added: preview sprites are now generated from voxels. Those are used as previews and when model rendering is disabled. Fixed: voxel support logic was outdated, which in some cases resulted in voxels not being loaded and in some weird behaviour when trying to change pitch/roll of associated things. Updated sprites lookup logic. Now it correctly handles sprites named like NNNNA0B0. Fixed: in some cases DECORATE parser was unable to correctly detect sprite name & frame(s) block. Updated ZDoom_ACS.cfg. Updated ZDoom_DECORATE.cfg.
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- Build/Configurations/Includes/ZDoom_misc.cfg 2 additions, 2 deletionsBuild/Configurations/Includes/ZDoom_misc.cfg
- Build/Scripting/ZDoom_ACS.cfg 1 addition, 1 deletionBuild/Scripting/ZDoom_ACS.cfg
- Build/Scripting/ZDoom_DECORATE.cfg 11 additions, 5 deletionsBuild/Scripting/ZDoom_DECORATE.cfg
- Source/Core/Builder.csproj 2 additions, 1 deletionSource/Core/Builder.csproj
- Source/Core/Config/ThingTypeInfo.cs 109 additions, 24 deletionsSource/Core/Config/ThingTypeInfo.cs
- Source/Core/Data/DataManager.cs 128 additions, 81 deletionsSource/Core/Data/DataManager.cs
- Source/Core/Data/DataReader.cs 3 additions, 5 deletionsSource/Core/Data/DataReader.cs
- Source/Core/Data/DirectoryReader.cs 3 additions, 2 deletionsSource/Core/Data/DirectoryReader.cs
- Source/Core/Data/PK3Reader.cs 3 additions, 2 deletionsSource/Core/Data/PK3Reader.cs
- Source/Core/Data/PK3StructuredReader.cs 17 additions, 10 deletionsSource/Core/Data/PK3StructuredReader.cs
- Source/Core/Data/SpriteImage.cs 8 additions, 2 deletionsSource/Core/Data/SpriteImage.cs
- Source/Core/Data/VoxelImage.cs 325 additions, 0 deletionsSource/Core/Data/VoxelImage.cs
- Source/Core/Data/WADReader.cs 22 additions, 17 deletionsSource/Core/Data/WADReader.cs
- Source/Core/GZBuilder/Data/ModelData.cs 2 additions, 1 deletionSource/Core/GZBuilder/Data/ModelData.cs
- Source/Core/GZBuilder/md3/ModelReader.cs 2 additions, 1 deletionSource/Core/GZBuilder/md3/ModelReader.cs
- Source/Core/Map/Thing.cs 9 additions, 9 deletionsSource/Core/Map/Thing.cs
- Source/Core/Rendering/RenderModeEnums.cs 2 additions, 1 deletionSource/Core/Rendering/RenderModeEnums.cs
- Source/Core/Rendering/Renderer2D.cs 5 additions, 3 deletionsSource/Core/Rendering/Renderer2D.cs
- Source/Core/Rendering/Renderer3D.cs 12 additions, 2 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/VisualModes/VisualThing.cs 4 additions, 1 deletionSource/Core/VisualModes/VisualThing.cs
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