Things can now be moved, insterted and deleted in Visual modes.
"Place thing at cursor position" Action places Things much more precisely now.
Showing
- Help/gz_features.html 1 addition, 1 deletionHelp/gz_features.html
- Source/Core/Rendering/Renderer3D.cs 7 additions, 8 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/VisualModes/VisualGeometry.cs 2 additions, 2 deletionsSource/Core/VisualModes/VisualGeometry.cs
- Source/Core/VisualModes/VisualMode.cs 30 additions, 4 deletionsSource/Core/VisualModes/VisualMode.cs
- Source/Core/VisualModes/VisualThing.cs 8 additions, 1 deletionSource/Core/VisualModes/VisualThing.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 89 additions, 17 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualThing.cs 7 additions, 1 deletionSource/Plugins/BuilderModes/VisualModes/BaseVisualThing.cs
- Source/Plugins/GZDoomEditing/VisualModes/BaseVisualMode.cs 4 additions, 3 deletionsSource/Plugins/GZDoomEditing/VisualModes/BaseVisualMode.cs
- Source/Plugins/GZDoomEditing/VisualModes/BaseVisualThing.cs 6 additions, 7 deletionsSource/Plugins/GZDoomEditing/VisualModes/BaseVisualThing.cs
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